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Cleanup and fixes to mesh_discombobulator
Run Flake8 on __init__ and mesh_discombobulator Clean up the bl_info (the scipt is now a module) Moved the discombobulator props to a separate property group Removed the duplicate entries of props in the script Added poll functions for discombobulator operators Used a prop_dialog instead of popup Moved the execution operator from draw to execute Added a remove all doodads option Moved the list of doodads from the label to a separate menu Expanded on Usage Information to cover more limitations and changed it to a menu Limit the repeat protusions to 4 instead of 10 (There is no RAM and CPU big enough in the world to take all in the hubris of unrealistic ambitions)
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