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Commit de351922 authored by Campbell Barton's avatar Campbell Barton
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Correct manual links

parent 8d927861
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......@@ -230,7 +230,7 @@ url_manual_mapping = (
("bpy.types.Curve.*", "modeling/curves"),
("bpy.types.GreasePencil.*", "interface/grease_pencil"),
("bpy.types.Group.*", "editors/3dview/object/relationships/groups.html"),
("bpy.types.Image.*", "render/blender_render/textures/types/image.html"),
("bpy.types.Image.*", "editors/uv_image/texturing/textures/image.html"),
("bpy.types.ShapeKey.*", "animation/shape_keys.html"), # not an id but include because of key
("bpy.types.Key.*", "animation/shape_keys.html"),
#("bpy.types.Lattice.*", ""), # TODO - manual has no place for this! XXX
......@@ -502,7 +502,7 @@ url_manual_mapping = (
("bpy.types.MetaBall.*", "modeling/metas"), # catchall, todo - refine
("bpy.types.TextCurve.*", "modeling/texts"), # catchall, todo - refine
("bpy.types.Armature.*", "rigging/armatures"), # catchall, todo - refine
("bpy.types.Camera.*", "render/camera"), # catchall, todo - refine
("bpy.types.Camera.*", "editors/3dview/object/types/camera/index.html"), # catchall, todo - refine
("bpy.types.PointLamp.*", "render/blender_render/lighting/lamps/point"), # catchall, todo - refine
("bpy.types.AreaLamp.*", "render/blender_render/lighting/lamps/area"), # catchall, todo - refine
......@@ -555,7 +555,7 @@ url_manual_mapping = (
("bpy.ops.boid.*", "physics/particles/physics/boids.html"),
# ("bpy.ops.brush.*", ""), # TODO
("bpy.ops.buttons.*", "interface/buttons_and_controls.html"),
("bpy.ops.camera.*", "render/camera"),
("bpy.ops.camera.*", "editors/3dview/object/types/camera/index.html"),
("bpy.ops.clip.*", "editors/movie_clip_editor/index.html#movie-clip-editor"),
("bpy.ops.cloth.*", "physics/cloth"),
("bpy.ops.console.*", "editors/python_console.html"),
......@@ -572,7 +572,7 @@ url_manual_mapping = (
("bpy.ops.gpencil.*", "interface/grease_pencil/index.html"),
("bpy.ops.graph.*", "editors/graph_editor/fcurves.html"),
("bpy.ops.group.*", "editors/3dview/object/relationships/groups.html"),
("bpy.ops.image.*", "render/blender_render/textures/types/image.html"),
("bpy.ops.image.*", "editors/uv_image/texturing/textures/image.html"),
# ("bpy.ops.import_anim.*", ""), # TODO
# ("bpy.ops.import_curve.*", ""), # TODO
# ("bpy.ops.import_mesh.*", ""), # TODO
......
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