'author':'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
'author':'Julien Duroure, Scurest, Norbert Nopper, Urs Hanselmann, Moritz Becher, Benjamin Schmithüsen, Jim Eckerlein, and many external contributors',
"version":(3,4,21),
"version":(3,4,22),
'blender':(3,3,0),
'blender':(3,3,0),
'location':'File > Import-Export',
'location':'File > Import-Export',
'description':'Import-Export as glTF 2.0',
'description':'Import-Export as glTF 2.0',
...
@@ -418,6 +418,15 @@ class ExportGLTF2_Base:
...
@@ -418,6 +418,15 @@ class ExportGLTF2_Base:
default=True
default=True
)
)
export_reset_pose_bones:BoolProperty(
name='Reset pose bones between actions',
description=(
"Reset pose bones between each action exported. "
"This is needed when some bones are not keyed on some animations"
),
default=True
)
export_current_frame:BoolProperty(
export_current_frame:BoolProperty(
name='Use Current Frame',
name='Use Current Frame',
description='Export the scene in the current animation frame',
description='Export the scene in the current animation frame',