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glTF exporter: fix PBR values when emission node is used
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- io_scene_gltf2/__init__.py 1 addition, 1 deletionio_scene_gltf2/__init__.py
- io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py 6 additions, 0 deletionsio_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py
- io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py 11 additions, 0 deletions.../gltf2_blender_gather_materials_pbr_metallic_roughness.py
- io_scene_gltf2/blender/exp/gltf2_blender_get.py 20 additions, 12 deletionsio_scene_gltf2/blender/exp/gltf2_blender_get.py
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