- Feb 04, 2014
-
-
CoDEmanX authored
-
- Jun 13, 2013
-
-
Clemens Barth authored
Importing a PDB structure where the atoms are shown as mesh balls created an error. This bug was fixed. Blendphys.
-
- Apr 04, 2013
-
-
Clemens Barth authored
2. Small cleanups of the code 3. New feature: The sticks can be represented as entire cylinders. One can choose either single cylinders, which are parented to an empty, or one single mesh object including all sticks. This feature is quite suitable for structures, which count more than 1000 sticks. When the sticks are represented by one single mesh object the handling in the 3D scene is much faster. Note that the layout of the preferences in the file dialog had to be also changed since there are more options for sticks now. Blendphys.
-
- Mar 22, 2013
-
-
Clemens Barth authored
The new feature: the sticks represented by a skin and subdivision modifier do also have a material now. - I simply forgot that to include. Blendphys.
-
Clemens Barth authored
been removed and put into a separate function. Blendphys.
-
Clemens Barth authored
been removed and put into a separate function. Blendphys.
-
Clemens Barth authored
source into the 3D scene has been removed and put into a separate function. Blendphys.
-
Clemens Barth authored
in Blender, which both can be used to draw the sticks. This is what I have done and implemented. The code has become a bit 'unreadable' there will be after some other commitments including some code cleanups. Blendphys.
-
- Jan 16, 2013
-
-
Clemens Barth authored
Quite annoying: When importing an atomic structure with sticks, the sticks were not automatically smoothened. I changed the default value from False to True. Blendphys.
-
- Dec 19, 2012
-
-
Campbell Barton authored
make addons blender versions consistent
-
- Nov 14, 2012
-
-
Campbell Barton authored
-
- Nov 10, 2012
-
-
Clemens Barth authored
I also updated the Wiki page. 2. There was a small mistake introduced by the last commits. This has been fixed. 3. Code cleaning Blendphys
-
- Nov 09, 2012
-
-
Clemens Barth authored
according to the "Style Guide for Python Code" (http://www.python.org/dev/peps/pep-0008/) and the recent review (http://codereview.appspot.com/6815052). Some slight changes were done, too. Extensive tests have shown that the code is still well working. Blendphys
-
- Nov 04, 2012
-
-
Clemens Barth authored
Blendphys
-
- Nov 03, 2012
-
-
Clemens Barth authored
panel from the import/export addons. This means that the panel has had to be removed also from the PDB importer/exporter. This is what I have done. Attention, this is a major change of the Atomic Blender PDB importer/exporter! A lot of test today have shown, that the new version of the PDB importer/exporter has not lost its stability. In the next days, I will perform other stability tests. Blendphys
-
- Oct 31, 2012
-
-
Clemens Barth authored
Also in the PDB IO: relict from old times, which has been removed Blendphys.
-
- Oct 14, 2012
-
-
Clemens Barth authored
Some cosmetics ... .
-
Clemens Barth authored
When exporting structures from Blender into a PDB file it happened sometimes that the xyz positions of the atoms weren't correctly stored. Bug fixed.
-
- Oct 13, 2012
-
-
Clemens Barth authored
import. I have no idea why that happened out of a sudden. Anyway, I removed this bug.
-
- Jul 04, 2012
-
-
Bastien Montagne authored
-
- May 30, 2012
-
-
Clemens Barth authored
1. There was a bug when separating a single ball from a dupliverts structure upon pushing the button "Separate atom" in the Atomic Blender panel. 2. Thanks to an inspirations from <CoDEmanX> I changed the code such that all selected atoms (vertices) in the "Edit Mode" are seperated at once. (new feature) Blendphys.
-
- May 27, 2012
-
-
Clemens Barth authored
Some cosmetics ... Blendphys.
-
- Apr 18, 2012
-
-
Clemens Barth authored
The Atomic Blender panel is loaded correctly when a blend file is loaded. Blendphys.
-
- Mar 23, 2012
-
-
Clemens Barth authored
- Option 'smooth' permits now a better 'polishing' of the sticks. - The default value for the precision of the sticks (unit length) has been put from 0.2 onto 0.05. If the sticks are shown, they do not overlapp anymore. - Code cleaning - Due to the recent large changes of the code the addon has been tested with even more PDB files. Blendphys PS: see recent comment here: http://blenderartists.org/forum/showthread.php?235003-Atomic-Blender-for-loading-PDB-files-into-Blender-2.5&p=2079416&viewfull=1#post2079416
-
- Mar 22, 2012
-
-
Clemens Barth authored
Some code cleaning ... Blendphys
-
Clemens Barth authored
1. New: The user can now decide whether the panel is always, once or never shown after a PDB file is loaded. Note that the panel is quite essential since it helps quickly modifying PDB structures. 2. Some code cleaning 3. Wiki has been updated Blendphys
-
- Mar 21, 2012
-
-
Clemens Barth authored
Attention: big changes in __init__.py, almost no changes in import_pdb.py and export_pdb.py 1. With respect to the propositions made by Campbell and Sebastian (see http://projects.blender.org/tracker/?func=detail&group_id=153&aid=29226&atid=469) I changed the code. The PDB IO has now the preset option in the file dialog of the importer and exporter. 2. Furthermore, I have put all properties into one group, which is located in bpy.contect.scene. 3. Some code cleaning Soon, I will put in a new option (next days): the user can decide whether the panel is always, once or never shown after a PDB file is loaded. Note that the panel is essential for me and also my students. It helps quickly modifying PDB structures. Blendphys
-
- Mar 11, 2012
-
-
Thomas Dinges authored
* Remove api info, this is not used anymore.
-
- Mar 09, 2012
-
-
Clemens Barth authored
PDB - Importer/Exporter ======================= - Update of date Blendphys
-
Clemens Barth authored
Importer ======== + normalization ... Blendphys
-
Clemens Barth authored
Importer ======== I forgot a '-' in the vector ... Blendphys
-
Clemens Barth authored
Importer ======== I removed a small bug: Double or triple bonds were not shown for atoms, which have only one neighbour. BTW: I updated the wiki. Blendphys
-
- Mar 01, 2012
-
-
Clemens Barth authored
Importer ======== The length of the 'unit stick' of the dupliface structure that is used for representing the sticks can now be explicitly chosen before loading a PDB structure. It was always on 0.05 Angstrom, which is a quite small value. Loading structures with lots of sticks was therefore very slow. The value can now be changed [from 0 to infinity]. I have set the default value onto 0.2 Angstrom, which should be sufficient. Note: The smaller the value, the better is the length precision. However, the more single units need to be drawn (more vertices). By time, I will change the wiki ... in some days. Blendphys
-
- Feb 29, 2012
-
-
Clemens Barth authored
Exporter - Either active objects with a proper element name or all active objects are exported depending on EnumProperty in File dialog: all <-> element - Removed a bug in the exporter: 'import_pdb.ATOM_PDB_ELEMENTS_DEFAULT' is used instead of 'import_pdb.ATOM_PDB_ELEMENTS' <= is sometimes empty list Importer - The name of the representive ball of a dupliverts technique is now shorter: from 'Ball (NURBS)_<element>' to 'Ball_<element>'; The name of the element is not cut in the outliner. Blendphys
-
- Feb 26, 2012
-
-
Thomas Larsson authored
MHX importer: temporary commit for Bmesh. UV coordinates are ignored, but at least the script does not crash.
-
- Feb 07, 2012
-
-
Clemens Barth authored
Dear all. I updated the date of change. Blendphys
-
Clemens Barth authored
Dear all. Bug: The script crashed when sticks with the colors of atoms were drawn in the presence of TER lines in the PDB file. This bug has been removed. Blendphys
-
- Jan 18, 2012
-
-
Sergey Sharybin authored
- Check for keymap availability to suppress warning messages when running blender in background mode
-
- Jan 14, 2012
-
-
Campbell Barton authored
-
- Dec 30, 2011
-
-
Clemens Barth authored
Dear all. Here comes version 1.2 ! New === 1. Double and tripple bonds can now be displayed. The option 'bonds' needs to be checked. One can also choose the distance between the sticks. 2. If the bool 'smooth' is checked the shape of the sticks is more round. Changes ======= - Buttons, which depend on other buttons, are grayed out as soon as the 'master button' is deactivated. - Other small bug fixes With this version 1.2 I consider the PDB project as 'accomplished' so far. Of course, I will keep an eye on any critics, changes, bug fixes and so on. Please, let me know if you find any bugs. Thanks. Happy New Year! Blendphys
-