- Nov 10, 2012
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Clemens Barth authored
I also updated the Wiki page. 2. There was a small mistake introduced by the last commits. This has been fixed. 3. Code cleaning Blendphys
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- Nov 09, 2012
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Clemens Barth authored
according to the "Style Guide for Python Code" (http://www.python.org/dev/peps/pep-0008/) and the recent review (http://codereview.appspot.com/6815052). Some slight changes were done, too. Extensive tests have shown that the code is still well working. Blendphys
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- Oct 31, 2012
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Clemens Barth authored
Also in the PDB IO: relict from old times, which has been removed Blendphys.
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- Oct 14, 2012
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Clemens Barth authored
Some cosmetics ... .
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Clemens Barth authored
When exporting structures from Blender into a PDB file it happened sometimes that the xyz positions of the atoms weren't correctly stored. Bug fixed.
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- May 27, 2012
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Clemens Barth authored
Some cosmetics ... Blendphys.
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- Apr 18, 2012
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Clemens Barth authored
The Atomic Blender panel is loaded correctly when a blend file is loaded. Blendphys.
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- Mar 23, 2012
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Clemens Barth authored
- Option 'smooth' permits now a better 'polishing' of the sticks. - The default value for the precision of the sticks (unit length) has been put from 0.2 onto 0.05. If the sticks are shown, they do not overlapp anymore. - Code cleaning - Due to the recent large changes of the code the addon has been tested with even more PDB files. Blendphys PS: see recent comment here: http://blenderartists.org/forum/showthread.php?235003-Atomic-Blender-for-loading-PDB-files-into-Blender-2.5&p=2079416&viewfull=1#post2079416
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- Mar 22, 2012
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Clemens Barth authored
1. New: The user can now decide whether the panel is always, once or never shown after a PDB file is loaded. Note that the panel is quite essential since it helps quickly modifying PDB structures. 2. Some code cleaning 3. Wiki has been updated Blendphys
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- Mar 21, 2012
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Clemens Barth authored
Attention: big changes in __init__.py, almost no changes in import_pdb.py and export_pdb.py 1. With respect to the propositions made by Campbell and Sebastian (see http://projects.blender.org/tracker/?func=detail&group_id=153&aid=29226&atid=469) I changed the code. The PDB IO has now the preset option in the file dialog of the importer and exporter. 2. Furthermore, I have put all properties into one group, which is located in bpy.contect.scene. 3. Some code cleaning Soon, I will put in a new option (next days): the user can decide whether the panel is always, once or never shown after a PDB file is loaded. Note that the panel is essential for me and also my students. It helps quickly modifying PDB structures. Blendphys
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- Mar 09, 2012
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Clemens Barth authored
PDB - Importer/Exporter ======================= - Update of date Blendphys
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- Feb 29, 2012
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Clemens Barth authored
Exporter - Either active objects with a proper element name or all active objects are exported depending on EnumProperty in File dialog: all <-> element - Removed a bug in the exporter: 'import_pdb.ATOM_PDB_ELEMENTS_DEFAULT' is used instead of 'import_pdb.ATOM_PDB_ELEMENTS' <= is sometimes empty list Importer - The name of the representive ball of a dupliverts technique is now shorter: from 'Ball (NURBS)_<element>' to 'Ball_<element>'; The name of the element is not cut in the outliner. Blendphys
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- Feb 26, 2012
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Thomas Larsson authored
MHX importer: temporary commit for Bmesh. UV coordinates are ignored, but at least the script does not crash.
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