- Dec 31, 2012
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John Phan authored
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- Dec 28, 2012
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Bastien Montagne authored
Yet there is some work to be done on the 'GRID' mode of lists, current layout code is stupid (and nearly unusable)...
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Bastien Montagne authored
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Bastien Montagne authored
Updated to use UI_UL_list as template_list (also a bunch of style cleanup, still some work to do here!).
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Thomas Larsson authored
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- Dec 27, 2012
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Thomas Larsson authored
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Campbell Barton authored
add back bevel tool menu, it no longer crashes.
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Campbell Barton authored
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- Dec 26, 2012
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Brendon Murphy authored
these crash blender instantly with no errors
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- Dec 23, 2012
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Campbell Barton authored
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- Dec 22, 2012
- Dec 20, 2012
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Campbell Barton authored
update for api changes, note this script isnt using the API properly, it adds a draw handler but never removes it.
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Campbell Barton authored
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Campbell Barton authored
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- Dec 19, 2012
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Campbell Barton authored
make addons blender versions consistent
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
disable initializing data on the scene when registering netrender. addons registration shouldnt modify the current blend file.
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Martin Buerbaum authored
* Update for correct calculation of feet-inch (Patch by Alessandro Sala) * Upped precision for display to 5 digits (same as Blender)
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Eclectiel L authored
Grease pencil convertion to curves and their selection is now adapted to Blender 2.65, both for "Edit Strokes" and "Reorder Splines" features.
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- Dec 16, 2012
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Campbell Barton authored
don't overwrite alpha with material `illum` setting, or when using an alpha texture- if its already been set.
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- Dec 15, 2012
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John Phan authored
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- Dec 14, 2012
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Brendon Murphy authored
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- Dec 13, 2012
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John Phan authored
added scale object on export, rebuild object on export, and check mesh for vertices's error mesh. update the menu to rework the layouts.
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- Dec 12, 2012
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Campbell Barton authored
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- Dec 09, 2012
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Campbell Barton authored
- Dec 04, 2012
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Campbell Barton authored
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Campbell Barton authored
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- Dec 03, 2012
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Bastien Montagne authored
Some enhancement to how plane size is computed. Now you have three choices (absolute, to directly specify the result height, and dpi or dpbu [dots per Blender Unit], to use image definition). Based on an idea and code from mat ali, thanks! Also fixed correct use of overriden context (not really a bug, but printed annoying warning messages in the console).
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Campbell Barton authored
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- Nov 30, 2012
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Campbell Barton authored
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Brecht Van Lommel authored
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Thomas Larsson authored
MHX importer: the idea to use rna props did not pan out, because it lead to errors when a saved blend file with an mh character was reloaded. Fixed that.
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- Nov 28, 2012
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Kalle-Samuli Riihikoski authored
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Thomas Larsson authored
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- Nov 27, 2012
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Thomas Larsson authored
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Thomas Larsson authored
Added support for new visemes and removed export of old faceshapes. Also fixed MH alpha 7 compatibility.
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- Nov 26, 2012
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John Phan authored
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