- Jun 03, 2022
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Campbell Barton authored
This is no longer necessary, see: T98554.
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- Feb 11, 2022
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Campbell Barton authored
See T95597
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- Mar 05, 2020
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Aaron Carlisle authored
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Campbell Barton authored
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- Oct 29, 2019
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meta-androcto authored
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- Oct 16, 2019
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meta-androcto authored
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- Sep 24, 2019
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meta-androcto authored
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- May 21, 2019
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Jacques Lucke authored
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- May 16, 2019
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Sergey Sharybin authored
Addresses new behavior of object.to_mesh(). This is corresponding part for D4875. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4876
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Sergey Sharybin authored
Mainly search-and-replace approach. Tested the enabled-by-default export/import addons. Seems to work with an exception of X3D which is still referencing Blender Internal material properties. Reviewers: brecht Reviewed By: brecht Differential Revision: https://developer.blender.org/D4866
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- Mar 26, 2019
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meta-androcto authored
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meta-androcto authored
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- Mar 01, 2019
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Campbell Barton authored
Note that some scripts still used the 3D view cursor which has been removed for a while.
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- Oct 31, 2018
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Jacques Lucke authored
I moved the panel to the properties region in the 3D view for now. This operator might also become a tool at some point. Reviewers: brecht Differential Revision: https://developer.blender.org/D3868
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- Oct 19, 2018
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Brecht Van Lommel authored
Differential Revision: https://developer.blender.org/D3746
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- Jan 06, 2018
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lijenstina authored
Bump version to 1.1.4 Remove some dead code Use register class instead of register_module Adress the F6 redo menu Blender crash issue by: 1) Moving the properties from the operator to a property group of window manager type (bpy.types.WindowManager.ivy_gen_props) 2) Only the update is exposed in the operator undo (a boolprop) 3) Settings moved into the CURVE_PT_IvyGenPanel located under the Tools Region > Create > Ivy Generator Functionality should be the same as before: Since the window manager props are not jumping back on operator redo the operator just pulls them in execute which allows change in the Panel while operator is still active The default values are assigned by setting the operator defaultIvy to True
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- Jun 09, 2017
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lijenstina authored
Bump version to 0.1.2 Fix the error with passing objects data that didn't have at least one polygon to functions expecting them (like closest_point_on_mesh) added a check for len > 0 Imports as tuples Consistent prop definitions Small Pep8 cleanup Don't use sum as a var name (replaced with sums) Update wiki link
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- Mar 22, 2017
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meta-androcto authored
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- Mar 19, 2017
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Campbell Barton authored
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- Aug 12, 2016
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meta-androcto authored
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- Dec 02, 2015
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Campbell Barton authored
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- May 21, 2014
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Campbell Barton authored
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- Feb 04, 2014
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CoDEmanX authored
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- Dec 19, 2012
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Campbell Barton authored
make addons blender versions consistent
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- Jul 03, 2012
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Bastien Montagne authored
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Bastien Montagne authored
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- Jun 23, 2012
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Brendon Murphy authored
finished
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- Jan 14, 2012
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Campbell Barton authored
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- Sep 19, 2011
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Bastien Montagne authored
Plus a few styling enhancements. [[Split portion of a mixed commit.]]
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Sergey Sharybin authored
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- Sep 10, 2011
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Campbell Barton authored
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- Sep 08, 2011
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Campbell Barton authored
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- Aug 27, 2011
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Thomas Dinges authored
* General Rule (for Ivygen and Sapling): If you need more code for declaring the layouts than for the props itself, something is wrong. ;-) * if > elif
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- Aug 22, 2011
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Campbell Barton authored
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- Aug 19, 2011
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Andrew Hale authored
- Fixed an issue where 'Add New Ivy' and 'Add New Default Ivy' did nothing - Updated Blender version to 2.59 - Updated Blender revision to 39307
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- Aug 08, 2011
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Campbell Barton authored
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- Jul 31, 2011
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Andrew Hale authored
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Campbell Barton authored
also made some small style changes and commented unused function.
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- Jul 30, 2011
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Andrew Hale authored
[[Split portion of a mixed commit.]]
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