- Feb 27, 2011
-
-
Campbell Barton authored
-
- Feb 26, 2011
-
-
Sergey Sharybin authored
- Handle situation when last point of path segment has got the same position, as first segment point. It used by Illustrator to set up handles of first point and to make segment closed. Not sure about standatr about this, maybe SVG files from other editors should be handled in different way, if it'll be issues -- could be easily fixed. - Use black fill as default (all viewers/editors use this).
-
Campbell Barton authored
from Michalis Kamburelis (kambi)
-
Maurice Raybaud authored
-
- Feb 25, 2011
-
-
Sergey Sharybin authored
- Fixed rotation matrix - Fixed unneeded deformation caused by interior transformation for used objects (different tags should be handled differently), also, SYMBOL tag could have viewBox - Implemented parsing of colors in rgb(r,g,b) notation
-
- Feb 24, 2011
-
-
Sergey Sharybin authored
- Fixed exception caused by spaces after last semicolon in style - Ignore svg namespage in tag names when detecting geometry class
-
Sergey Sharybin authored
- Remove unneeded "global" specificaitons - Fixed parsing for paths which contains floating-point numbers in format like 10e-2 - Fixes aspect ration when viewBox is specified
-
Nathan Vegdahl authored
-
Nathan Vegdahl authored
-
Nathan Vegdahl authored
setup (not yet added to the default human metarig).
-
Nathan Vegdahl authored
-
- Feb 23, 2011
-
-
Sergey Sharybin authored
- Rect - Circle - Ellipse - Line - Polyline - Polygon Also fixed incorrect constant for cm/mm scaling
-
Dany Lebel authored
-
- Feb 22, 2011
-
-
Doug Hammond authored
-
Sergey Sharybin authored
- Fixed silly error caused by copy-pasteing code from class (accessing to self from simple function) - Fix for illustrator path format -- it doesn't place spaces before "minus" sign of next number. Maybe it's time to go out from stypid string replacement-splitting to slower but smarter token parser?
-
Doug Hammond authored
-
- Feb 21, 2011
-
-
Aurel W authored
io_raw_mesh: fixes,.. already were done but gone 'lost' (no svn history, nothing in patch tracker,...). wtf?!?
-
John Phan authored
add support for single or multiple uv textures. fixed material id. Deal with faces assign to an materials.
-
Sergey Sharybin authored
-
Sergey Sharybin authored
- Fixed incorrect usage of 255 color range -- each component should be from segment [0..1] - Added "style" tag parsing
-
Aurel W authored
-
Nathan Vegdahl authored
-
Nathan Vegdahl authored
Just required some misc updates due to python API changes.
-
Sergey Sharybin authored
-
Aurel W authored
-
Jonathan Smith authored
-
Doug Hammond authored
-
Campbell Barton authored
zero length bones had their tail offset in the wrong direction.
-
- Feb 20, 2011
-
-
Sergey Sharybin authored
Only <path> is supported at this moment, other geometries would be added a bit later. Transform attribute, defined, groups and uses should work pretty fine. Work is in progress, so please repoer issues to me, not to tracker :)
-
- Feb 19, 2011
-
-
John Phan authored
-
Jonathan Smith authored
-
- Feb 18, 2011
-
-
Guillermo S. Romero authored
-
Dany Lebel authored
Text Editor => Development Renamed file text_editor_api_navigator.py => development_api_navigator.py
-
- Feb 17, 2011
- Feb 16, 2011
-
-
Daniel Salazar authored
-
Daniel Salazar authored
alpha layer if this layer is unmodified (pure white) even if the layer is marked as alpha. This makes it impossible to know without phisically checking if the alpha file exists or not
-
Doug Hammond authored
extensions_framework: inherit property_group_renderer from bpy.types.Panel, works with manual RNA registration
-
Cory Perry authored
Author: Cory Perry <killogge@gmail.com> Date: Wed Feb 16 03:51:42 2011 -0500 Updated to latest svn branch of blender (r34892). * Lowered influence of normal map for better looking results. * Modifed code to utilize io_utils module * Minor updates to blender info structs
-
John Phan authored
-