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  1. Feb 18, 2014
    • Greg Zaal's avatar
      Node Wrangler: Add more specific Lazy connection · d883ddcd
      Greg Zaal authored
      The original Lazy Connect works the same (Ctrl+RMB drag to make a new connection between guessed sockets) - this new function can be accessed with Ctrl+Shift+RMB drag and will show a menu for the user to choose exactly which sockets to connect. This can be useful when dealing with a large node tree, users want to make some connections without repeatedly zooming in and out or trying to click the exact socket they want. Just like with the normal Lazy Connect, you don't need to click on a node exactly, it will use the node nearest the mouse.
      
      Included in this update are:
      - More accurate nearest-node detection
      - Auto-linkage (used in Lazy Connect) now matches sockets by name first
      - Account for DPI settings other than 72
      d883ddcd
  2. Feb 17, 2014
  3. Feb 15, 2014
  4. Feb 04, 2014
  5. Feb 03, 2014
  6. Feb 01, 2014
  7. Jan 31, 2014
  8. Jan 24, 2014
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  10. Jan 16, 2014
  11. Jan 15, 2014
  12. Jan 12, 2014
  13. Jan 04, 2014
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  15. Jan 02, 2014
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  17. Dec 31, 2013
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  20. Dec 20, 2013
  21. Dec 18, 2013
  22. Dec 15, 2013
    • Campbell Barton's avatar
      OBJ export: Dont use the name "Loop" in blenders UI · 41f298fe
      Campbell Barton authored
      this is an internal name only.
      41f298fe
    • Maurice Raybaud's avatar
      Fixed: 0 Hair amount error · ec522f8d
      Maurice Raybaud authored
      Improved: exportable hair amount
      
      Hair exported only the view percentage, full amount gets exported now. allowing much higher counts than what could get displayed. also since the lowest count (0) is no longer divided by the view percentage it removes a "division by 0" error.
      ec522f8d
    • Maurice Raybaud's avatar
      Cleanup · e0b5cf1f
      Maurice Raybaud authored
      Comment for vertex color was repeated inside the vertex loop creating unnecessary comments.
      e0b5cf1f
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