- Dec 21, 2010
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Jonathan Smith authored
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- Dec 19, 2010
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Doug Hammond authored
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Florian Meyer authored
basically completely recoded in order to use add_utils and io_utils. Also the rest of the thing is recoded. Since this was like my first script this new version is much more readable and easier to debug. As a bonus there is also a new option to align the planes in a row on import to justify a version bumb. I think i tested everything and it should be bug free. Hopefully :)
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- Dec 18, 2010
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Doug Hammond authored
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Jesse Kaukonen authored
- Test render button - Simulations to the summary page Fixed: - Bug that forced the user to press Check Scene again even if all was in order
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Florian Meyer authored
hopefully the last one, moved the operator into the right place in ops so it can be called from console without error.
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Florian Meyer authored
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Florian Meyer authored
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- Dec 17, 2010
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Guillermo S. Romero authored
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Florian Meyer authored
recoded for add_utils. reduced the code by half. but there is now a bug with adding with entering into edit mode. no show stopper. but needs to be investigated
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Florian Meyer authored
start of add object framework. mainly a copy from add_object_utils.py plus some convenience functions atm. when in a more robust state discuss with ideasman if to remove add_object_utils.py
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- Dec 16, 2010
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Maurice Raybaud authored
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Maurice Raybaud authored
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Maurice Raybaud authored
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- Dec 14, 2010
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Daniel Salazar authored
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- Dec 11, 2010
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Doug Hammond authored
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- Dec 10, 2010
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Kalle-Samuli Riihikoski authored
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Kalle-Samuli Riihikoski authored
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Daniel Salazar authored
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- Dec 09, 2010
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Daniel Salazar authored
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Daniel Salazar authored
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Daniel Salazar authored
discussion over naming conventions http://wiki.blender.org/index.php/Extensions:2.5/Py/Scripts/File_I-O/GIMPImageToScene
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- Dec 08, 2010
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Campbell Barton authored
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- Dec 07, 2010
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John Phan authored
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Maurice Raybaud authored
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Luca Bonavita authored
... and renaming it. Not sure system is valid 100%, also "object" was tempting but object is used for objects in 3d view eh... Need to talk about this, maybe it will be more clear after testscreenings will have done the add object framework (we'll move stuff anyway).
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Luca Bonavita authored
Moving to category System, after seeing the video from Colin Levy it's clear this is usable in many places, didn't know about it! http://www.colinlevy.com/tuts/blendertips/09-seq_colorbalance_chartaddon_sm.mov Looking at the code seems like this addon could be expanded to more spaces than 3dview and sequencer...
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- Dec 06, 2010
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Daniel Salazar authored
nazg-gul it is stable now!
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Campbell Barton authored
draw functions cant edit scene data now, these values are set in execute() so should not be set while drawing the menu.
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- Dec 05, 2010
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Daniel Salazar authored
exploded" and "it's the single most bright point in the universe"
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Daniel Salazar authored
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Guillermo S. Romero authored
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- Dec 03, 2010
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Jesse Kaukonen authored
Added automatic external data packing to avoid problems where the user submits a session without textures
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Daniel Salazar authored
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Daniel Salazar authored
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- Dec 02, 2010
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Chris Foster authored
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Chris Foster authored
Fixed some formatting errors that could possibly be screwing with XNA importers. Also fixed keyframe animation to only export frames within the timeline's start and end frames.
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Kalle-Samuli Riihikoski authored
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Nathan Vegdahl authored
python UI for the generated rig.
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Nathan Vegdahl authored
and how to write your own rig types.
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