- May 01, 2011
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Guillermo S. Romero authored
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- Apr 30, 2011
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Bastien Montagne authored
*Refactored the whole in-render loop, was inherited from POV 3.6 version, and no more relevant for POV 3.7…
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Luca Bonavita authored
- renamed: texpaint_ui.py -> texture_paint_layer_manager.py to follow naming conventions - fixed the tracker url [[Split portion of a mixed commit.]]
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Brendon Murphy authored
no need to double it up.
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- Apr 29, 2011
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Maurice Raybaud authored
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Maurice Raybaud authored
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- Apr 27, 2011
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John Phan authored
No commit message
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- Apr 26, 2011
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Gerwin Damsteegt authored
updating regular solids add mesh script to version 2
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Chris Foster authored
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Chris Foster authored
Changed the way materials are exported to better work with DirectX's Phong-esque default specular shading.
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- Apr 25, 2011
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John Phan authored
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
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Campbell Barton authored
disable polygroup by default too.
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Guillermo S. Romero authored
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- Apr 24, 2011
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John Phan authored
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Maurice Raybaud authored
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Brendon Murphy authored
add mesh extras, gemstones, twisted torus, gears & 3d function surfaces Now in folder add_mesh_extra_objects under 1 init file.
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- Apr 21, 2011
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Jonathan Smith authored
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Campbell Barton authored
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- Apr 19, 2011
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Jesse Kaukonen authored
- Bug fix: hasSmokeSimulation lacked parenthesis
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Campbell Barton authored
also option to export lamps was missing.
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Campbell Barton authored
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- Apr 18, 2011
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Campbell Barton authored
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- Apr 17, 2011
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Bassam Kurdali authored
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John Phan authored
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Sergey Sharybin authored
Added missed copyright entry in add-on info block -- svg-arc to blender beziers calculation was made by JM Soler. JM, sorry for this :)
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- Apr 16, 2011
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Maurice Raybaud authored
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Aurel W authored
Thanks to Yousan Noriyuki.
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- Apr 15, 2011
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John Phan authored
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Bastien Montagne authored
*Commented out non-manifold check on returned shards, it prevented open meshes to be fractured (e.g. Suzanne). *Enhanced UI of Fracture Group op.
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Brendon Murphy authored
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Campbell Barton authored
Added option for smoothing export - Face/Edge/Off.
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John Phan authored
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- Apr 14, 2011
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Ivo Grigull authored
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Campbell Barton authored
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- Apr 12, 2011
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Campbell Barton authored
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- Apr 11, 2011