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Created with Raphaël 2.2.017Feb1615131110987642129Jan2624232221201916151412116543131Dec28272623222019161514131294330Nov282726252017151413121096543131Oct3029262019181514138632128Sep2624201917161211109875431Aug302517138129Jul272523211918171615131211109876543130Jun29282726242322191817161395432130May2927262422212018161575432130Apr2625242322212019181615141312109765432131Mar292827242322212019171615141312111098765432129Feb282726252322212019171312111087543131Jan30292423211918151413111095432131Dec3028272624232219141312111098765432130Nov29282625242322191816151412111087632minor edits (convention is not to end with '.')correct error in rigify, fix from Irie Shinsuke.was comparing against wrong enum.Rigify: added a developers tools panel.Rigify: changed rig type API. Disabled delta rig type.Rigify: updated naming schemes for control bones.markers may have duplicate labels; thanx to Jens Meisner for the bug reportRigify: removed "from rigfy import X" statements where possible.Rigify: improved rigify.utils.write_metarig()Rigify: pep8 for metarig_menu.pyRigify: the pre-built metarigs that appear in the add armature menuRigify bugfix: deleted WGT objects now get properly replaced on generation.Bunch of bug fixes.add check for 'None' texturesFix [#34253] UIList resize, resizes wrong list II/IIminor code cleanupadd button to initialize armature layers, since this isn't allowed on draw anymore.add missing modifier lookupsfix for x3d failing to load meshes when some faces were invalid.On startup bpy.data.filepath is not accessible, preventing proper addon enabling.fixed missing model comment.fix/workaround for character encoding ('ascii' is used for now, it should be 'cp1252' finally, but there are issues with printing on system console and struct.pack or io.FileIO.write)skip calculating tessfaces for export. they are not needed.fix for UV exportadd NGon importer supporttriangulate works againOBJ now exports blenders ngons.fix: potentially division by zero in case of no weightsfix: now, using 'object.matrix_basis' instead of 'object.matrix_local' during export for applying transform.fixed vertex weight handling of more than 3 bone weights, that milkshape cannot support.Added Hair Child Support make option for applying modifiers consistentlength and rotation units for the add_gears.py by batfingerfix for error exporting a dupli that contained no objects.changed the add-on bug tracker link to http://projects.blender.org/tracker/index.php?func=detail&aid=34084Fix for api changes in alphaMoving F2 from contrib to trunk. Add-on has been approved by a code review.moved MilkShape3D MS3D add-on from "addons_contrib" to "addons" (i got hopefully the permission by Campbell Barton)fix for transform.rotate parameter convention changeadd select armature check and ignore that is not select when exported.
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