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Created with Raphaël 2.2.09Dec4330Nov282726252017151413121096543131Oct3029262019181514138632128Sep2624201917161211109875431Aug302517138129Jul272523211918171615131211109876543130Jun29282726242322191817161395432130May2927262422212018161575432130Apr2625242322212019181615141312109765432131Mar292827242322212019171615141312111098765432129Feb282726252322212019171312111087543131Jan30292423211918151413111095432131Dec3028272624232219141312111098765432130Nov29282625242322191816151412111087632128Oct2726242322201716151413121110765432130Sep292827262524232221201918171514initialize start_frame/end_frame from the scene, dont transform the verts on export.v2.65 v2.65av2.65 v2.65afix [#33453] OBJ Export, "d" Value is Invalid in ".mtl" Filefix [#32637] OBJ Import Alpha Map Problemfix for exporting OBJ files without a material - would get blank 'newmtl' ID'sSome enhancement to how plane size is computed. Now you have three choices (absolute, to directly specify the result height, and dpi or dpbu [dots per Blender Unit], to use image definition). Based on an idea and code from mat ali, thanks!fix regression in OBJ exportcorrect typosFix #33350: lightwave .lwo import of uv's and vertex colors was not working since bmesh.MHX importer: the idea to use rna props did not pan out, because it lead to errors when a saved blend file with an mh character was reloaded. Fixed that.fixes error that happens when trying to update mesh. MHX importer: Bugfixes for new visemes, and support for exported custom shapes.Lipsync for new makehuman visemes.Added support for new visemes and removed export of old faceshapes. Also fixed MH alpha 7 compatibility.added menu panel and updated for importing.Fixed bugs introduced by new treatment of properties in mhx.Changed syntax for properties.update menu panel for export.Moving UV Bake script from contrib to trunk.MHX importer: Handles expressions and not just units. Prettier user interface.AnimAll: Inserting keyframes on lattices now works in edit mode too. Requested by Virgilio Vasconcelos @ BlenderPro!add manual lookup for playback button.Should fix the problem with bsurfaces (did not test deeply, though, not used to this tool...).use alternate syntax to clear listsupdate for changes in svnpatch [#33145] X3D export: fix groundAngle and skyAngle when exporting Backgroundapply patch from [#33138] X3D export: honour "Auto Smooth" checkboxalternate fix for patch [#30572] X3D exporter outputs invalid Viewpoint.orientation = zeropatch [#32914] wavefront (.obj) exportonly write crease angle if auto-smooth is enabled.changed file name and update credits as the bones are working a bit.1. New: NURBS, mesh and meta balls can now be chosen as atoms.As in the case of the XYZ IE, names of classes and functions were changed,Made SVG importer handle DPI properlySVG import: corretc multiplier for mm, cm and in to match blender's unit systemfix [#33086] Empty vertex group causes list index out of range error on export OBJAlso here: rotation of camera fixed.As discussed a couple of times in the IRC chat, we decided to separate the update for changes in svnupdate for change in blender.
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