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Created with Raphaël 2.2.016Dec1411109876543230Nov29272624232221201817161411875331Oct30282726252423201614118226Sep242221201918171613121110986432131Aug30292726252423222120191817121110986532131Jul30292827262221201916151413111098654330Jun27262322201918171614131098764231May302927262423201716141312730Apr292726252423222120191817161514131211976532127Mar262423171643Moved some properties assignment out of the UI module and made alpha slider set transparencyAdding arguments to Specular map related functionsmaybe this name on the fill toggle in rotobezier will be clearer to people, tsk tsk read tooltips!Moved extensions_framework into addons/modulesFixed position change bug.update the script to work in the latest version.GIMP Image to Scene: Assigning the images to UV faces so they are shown out of GLSL tooSome ranaming of GIMP Image to SceneBetter description for RotoBezier's current capabilitiesGIMPImagetoScene: Moving to addons. Docs here (for now). Still someupdates for changes in blenders apifixed global variable error script.Added a function to simplify Specular map export.== propery chart ==== Property chart ==Removing the warning about making changes to animated curves. Thanks tofix [#25056] RuntimeError: Writing to ID classes in this context is not allowedChanging the Clear Animation icon after reports like "my eyes justAdding some icons to RotoBezierSVN maintenance.Added automatic external data packing to avoid problems where the user submits a session without texturesForgot to up the version and logsRotoBezier: Adding support for NURBS animationAlso changed the Blender version to 2.55. Dunno why I didn't change that earlier... :PFixed some formatting errors that could possibly be screwing with XNA importers. Also fixed keyframe animation to only export frames within the timeline's start and end frames.added new "mesh as a curve profile" feature.Update to the Rigify readme, so explain how to have a rig type generate aAdded a readme file that gives a brief explanation of the internals of RigifySimplifying material check thanks to the teachings of Master Campbell- Minor fix for the finger rig. It was accepting, and failing on,* Version 0.7.11 - Applied patch by Filiciss Muhgue that fixes the text dsiplay in quad view.== Animated Render Baker ==== rotobezier ==* Measure Panel - Version 0.7.10Better heuristic for ASCII/Binary STL file format detectionFix for matrix * vector api cleanupminor edits== game engine: save as runtime ==Better tooltips, some people got confusedSVN is playing with me! this line keeps changing >_<
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