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Created with Raphaël 2.2.022May212018161575432130Apr2625242322212019181615141312109765432131Mar292827242322212019171615141312111098765432129Feb282726252322212019171312111087543131Jan30292423211918151413111095432131Dec3028272624232219141312111098765432130Nov29282625242322191816151412111087632128Oct2726242322201716151413121110765432130Sep2928272625242322212019181715141312111087653129Aug2726252422191816151211109875432131Jul30292827252423222120191817151211109865432129Jun2827232221201918151098Fixed bug caused by edgekeys not being sorted (highest vertex index could come first)fix for first file playing the loop twice.Moved back to trunk, because the add-on has been fixed.Bmesh fix for VRML/X3D importer, parameters changed. Patch by noiq.Increased Armature name maxlen to actual limit of 63. Could have also changed io_anim_c3d, but it's a prefix string - not making sense to increase max prefix length to max name length.demo mode fixesfix for error in calling cylinder operatorfix for keymaps unregister errorFix #31513: lwo importer error when importing ngons, patch by Lawrence D'Oliveiro.Spell check fix (lenght -> length)Fix cosmetic typosfix [#31291] 2.63.0 export to Autodesk FBX (.fbx) is empty if no cameraadd back the features. That was clean up from Spoof.fixed select objects error on export and add merge meshes.fix thanks to Jonas HAdded newell teapot & easter egg (Spoon)SVN maintenance.extra objects updateclean up menuDon't lower() the username, only strip() it.version bumpFix #31208: Quake MAP export errors out (2.63)use bmesh.from_pydata instead of mesh.facesRemoved one additional reference to bpy.app.revision. I don't see errors caused by this variable because it is defined in all windows builds I have access to.BMesh check made to work even if bpy.app.build_revision is unknown.error fixed on mesh and armature bones countv2.63 v2.63av2.63 v2.63afixed progress indicator SmoothingGroupclean up script and updated. still need get some bugs out a a bit.add mesh validation to the x3d importerselect new imported x3d objectsIncreased object name limits to 63 (the actual maxlen in 2.63)Fix #31056: SVG importer ignores fill color from parent containerupdate for change in blender apinetrenderpatch: [#30986] 3DS importer/exporter material improvements and bug fixes.Fix [#31039] Obj export adds blendfile name to the texture names (and [31040] too).small fix for bmesh (face materials)further fix, missed one faces > tessfaces line 1139fix for bmeshnetrender
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