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Created with Raphaël 2.2.03Dec230Nov29272624232221201817161411875331Oct30282726252423201614118226Sep242221201918171613121110986432131Aug30292726252423222120191817121110986532131Jul30292827262221201916151413111098654330Jun27262322201918171614131098764231May302927262423201716141312730Apr292726252423222120191817161514131211976532127Mar262423171643Added automatic external data packing to avoid problems where the user submits a session without texturesForgot to up the version and logsRotoBezier: Adding support for NURBS animationAlso changed the Blender version to 2.55. Dunno why I didn't change that earlier... :PFixed some formatting errors that could possibly be screwing with XNA importers. Also fixed keyframe animation to only export frames within the timeline's start and end frames.added new "mesh as a curve profile" feature.Update to the Rigify readme, so explain how to have a rig type generate aAdded a readme file that gives a brief explanation of the internals of RigifySimplifying material check thanks to the teachings of Master Campbell- Minor fix for the finger rig. It was accepting, and failing on,* Version 0.7.11 - Applied patch by Filiciss Muhgue that fixes the text dsiplay in quad view.== Animated Render Baker ==== rotobezier ==* Measure Panel - Version 0.7.10Better heuristic for ASCII/Binary STL file format detectionFix for matrix * vector api cleanupminor edits== game engine: save as runtime ==Better tooltips, some people got confusedSVN is playing with me! this line keeps changing >_<Feature request by jpbouza: keyframing tilt and bevel (optional)woops, this is old location, now it's on the toolbar== rotobezier ==Ugh forgot to update the location..Nicer UI for RotoBezierRequest by Gez, adding pass index to rotobezierSVN maintenance.RotoBezier:After testing; made Sky alpha mode opaque for now.tool to visualize console mathutils varsOption to clear all animationForgot to up the scipt versionAdding new tools and convenient display toggles to RotoBezier-Added more control over Straight/Premul Alpha,updated to trunk api change matrix_local -> matrix basis (for pose bones)== copy attributes ==Addint tracker URL to RotoBezier. BTW nice example video herenew features see https://projects.blender.org/tracker/?func=detail&atid=469&aid=22015&group_id=153 for updates.Added wiki link to RotoBezier addon. There's just a video there for nowSimple addon for animating spline curves or "RotoBeziers" for
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