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Created with Raphaël 2.2.06Jun5432131May30282726242220191817161514111098765432130Apr292726252421191817161514121110965432130Mar29282726232221201918161514131110987432128Feb2726252423222120191817161514131211109876542131Jan3029282726252423222120191817161514131211109875432131Dec302925232221191817161411109876543230Nov29272624232221201817161411875331Oct30282726252423201614118226Sep2422212019181716131211Update the script to work with latest trunk. Still some bugs when "remember position" = On, but much better than before.fix [#27593] Obj exporter errors reappearedFixed a minor bug with SSS propertyRender POVRay addon: Now using instances for objects’ data, to avoid having exported hundred times the same mesh/material…object hierarchy (parent/child) support for X3D export, tested with dupli-groups, scaling, rotations.dont export duplicate image URL's- ensure unique names (before it was possible 2+ cleaned names would collide)Changed Texture Paint Layer Manager's category to Paint now that dynamic enums are supported againminor name & syntax cleanupminor improvements in api usage nicer field formattingswitch quoting not to do \" all over.WIP H3D/X3D code.Rigify: fixed bug in default human metarig that caused generating to fail.fix for x3d import/export errors.minor change for writing lamp directionsoption for x3d to write normals correct support for IndexedTriangleSet with vertex colors and UV's.correct bad indentationsupport for optionally exporting geometry as IndexedTriangleSet rather then IndexedFaceSet.fix for exporting fog namesupdate for changes in blenders apifix for writing empties as nodes.ported to blender 2.5x and add addon info, generally works ok now.python3 & pep8 editstabs -> spacesquake map exporter from blender 2.4xfix for FBX rotation which I reset in recent commits.fix for mistake in module rename.own failt, bad assumption r1967, when switching the order of matrix multiplication.update for correction in apiextensions_framework: add support for property enable state control in declarative_property_group analagous to how visibility works. Also removed some old commented debugging code.rename axis conversion operators settings.- 3ds now selects all objects on importadded axis settings to 3ds import/exportupdate for api changes in blenderCorected the unregistering.axis conversion for X3D and OBJ operatorsuse standard os.path functions instead of our own.Fix #27456: Scalable Vector Graphics (SVG) file importing incorrectly
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