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Created with Raphaël 2.2.029Jun2827232221201918151098765432131May30282726242220191817161514111098765432130Apr292726252421191817161514121110965432130Mar29282726232221201918161514131110987432128Feb2726252423222120191817161514131211109876542131Jan3029282726252423222120191817161514131211109875432131Dec302925232221191817161411109876543230Nov292726242322212018171614118753fixes for same runtimeadd tooltip to address [#27798] .OBJ Import with 'Split' option enabled, skips verts with no face/edge users.Rigify: fixed bug where generating failed on metarig with no animation data.extensions_framework: add ability to set UILayout alert state based on a logical test of PropertyGroup membersupdate to able to export all action set that matches the bones that some were ignore or couldn't be added in.extensions_framework: update property creation code to support new property types and their optionsfix [#27773] X3D export with Triangulate=on sometimes doesn't share vertexes correctly- update for change in blender api.fix for copying python files when python is not found (prints a warning).another small fix for people that use blend in their path nameget the version string a slightly better waySave as Runtime: Some minor changes to bundling Python:Rigify: bug fix, trying assign invalid group.Rigify: drivers now get transfered from the metarig to the generated rig.fix [#27730] 2.58 Quake .map export brokenfix for errors adding landscape and bolt objects in editmodeRigify: constraints are now copied over from metarig.pep8 compliance Tag 2.58 releasev2.58v2.58fix for unregistering rigifycorrect FSF address as pointed out by Dave Platerfix [#27691] PLY importer does not support float based vertex colorsRigify: minor bug fixes on the neck and spine rig types.fixed action buttonadded some features to able to delete first index action set and remove all mesh vertex weight selected mesh.[#26241] The Network Renderer renders black imagesnetrender[#25888] Netrender Blacklisting slavessmall fixes here and there. [#25387] Linux network render errorfix [#27697] VRML Importing: Extra line segment added, orientation changedRig layers can now be organized into rows by the user, for nicer layout.Rigify: users can now specify layer names in the metarig armature properties.Rigify: added bend hinting to the arm and leg rigs.Rigify: new spine rig!- support for path mode copyingremove unused image copy function.Makes menu more interactive with selected objects.update for change in blender.-Removed extra print() lines
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