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Created with Raphaël 2.2.06Jul4230Jun292625201918171597629May262322212017161311987643229Apr252322201817141110987642131Mar29282725242322211817161514131253228Feb272422201817154131Jan242316151142130Dec242018191615131211109629Nov2625242221201917141511102131Oct2723212018161514131210987532129Sep28262423201816131296432131Aug2826252422212019181714131298630Jul292322201815141342128Jun2625231413429May2724211918171615141310876429Apr26242120191817161513121110987543229Mar2726252423222119181715141312114128Feb2725242321201918171615131110987642129Jan2624232221201916151412116543131Dec28272623222019161514131294330Nov282726252017151413121096543131Oct3029262019181514FBX export: add shape keys support (no anim yet).Forgot this in previous commit :/FBX io: more cleanup.Some minor cleanup, mostly enhance reload (F8) behavior!Fix own mistake in recent template commit, also add 'Other' type of geometries export by default.Update Unity preset.Fix T40904: FBX exporter does not store parameter, which is used in FBX SDKs FbxProperty::IsValid()Feature request by Wegg__, when reimporting lwo object add the ability to optionally not create new materialsNetrender: enable scripts, driversRemoving screencast keys addonsGame Publishing: UI tweaks to make per-platform settings a little more obviousBGE Publishing: Adding a new addon to help make publishing games easier.Node Wrangler: Another (very) minor update.[TextureAtlas] Fix for duplicated objects.Node Wrangler: Minor update[TextureAtlas] small refactoring[TextureAtlas] fix - update data after copying UVs.Added new node types in "Switch Node Type".FBX export: do not export textures from non-enabled material texslots.FBX export: always export enabled textures, even if they have a null influence.Fix T40629: Dynamic Space Bar adds Lattice instead of empty after adding at least one lattice object. Menu act correctly though.FBX io: add support for the 'visibility' option (though in Blender it's a bool value)...v2.71 v2.71-rc1v2.71 v2.71-rc1FBX Export: rename version so it fits in the UIFix T40516: Binary FBX export missing deform bones only option.Replace some 'sqrt(a*a, b*b)' by 'hypot(a, b)'.Fix T40093: Dynmic Spacebar Menu Empty in Armature Edit ModeFBX export: Fix a nasty bug related to animation baking, that would leave matricesFBX export: Fix error with empty metarial slots!FBX export: fix/enhance 'clean anim curves' code, to avoid writing curves for non-animated data.FBX export: animcurves: no need to cheat here, we do export linear only, say it!Improve name for BVH settingFBX export: fix some issues with 'Embed' option of textures.Maintenance to bl_info, remove redundant tracker URL'sFix T40274: FBX Export: Group instances export a "No Material" materialPutting paint palette into tools categoryremove '.' from descriptionsFix T40216: Binary FBX exporter doesn't export proper materials to Unity when there's a modifier added.Fix document height parsing when height contains unitsUI messages fixes.Fix T39879: extra UV seams where meshes overlap.
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