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Created with Raphaël 2.2.015Apr13121110987543229Mar2726252423222119181715141312114128Feb2725242321201918171615131110987642129Jan2624232221201916151412116543131Dec28272623222019161514131294330Nov282726252017151413121096543131Oct3029262019181514138632128Sep2624201917161211109875431Aug302517138129Jul272523211918171615131211109876543130Jun29282726242322191817161395432130May2927262422212018161575432130Apr2625242322212019181615141312109765432131Mar292827242322212019171615141312111098765432129Feb282726252322212019171312111087543131Jan30292423211918151413111095432131Dec30Fixed silly smooth normals export bug.Minor UI messages fix (we keep as much as possible infinitive! ;) ).option to apply scale on export. also add global scale options for exporters. OBJ/X3D/VRML/PLY/STLoptions to scale x3d and obj on exportWe need no more that hack!fixes axis problem. Thanks to Lucoat for reporting this.Fixed url for wiki documentation of bsurfaces.Changed axes in 'Align Nodes'. Reverted unwanted change introduced when cleaning the code. Now 'Align Horizontally' is the equivelent of s -> x -> 0 with even spacing and 'Vertically': s -> y -> 0 with even spacingraise HeaderError if, file header is invalid.More fixes for addon i18n messages management.Fix #34607: MDD import should default to linear instead of bezier keyframeSmall changes to images as planes:fix [#34606] x3d file with comma separated coordinates doesn't importRe-added Flip Normals option by request. Also removed WIP warning.add option to copy textures on export.move image guessing function into bpy_extrasAdd base for addons' i18n tools. WARNING: nearly nothing is functionnal yet!Minor updates...Better behavior of 'Swap Nodes'. More options passed from old node to new one.fix for intersections (bad limits)added: Colored Specular Highlights (the only supported uvmaps channels that can work with this feature are alpha and bump, due to POV syntax limitations)In Swap Shaders added ability to swap to 'Add Shader' and to 'Mix Shader' and few minor changes in naming of variablesfix [#34864] Save&Load - Relative Paths ticked, Obj Import and Textures tab uses absolute pathsresolve issues reported by dolf.1. After importing a structure, the sticks were not selected: fixedSSS Shader added in 'Swap Shaders', shortucts conflicts addressed.Changed keymap item:Minor updates to gimp importer by Aditia from #blendercodersFix import image as plane addon, broken by recent pynodes changes (thx to Iggy B [rexxxus] for reporting the bug).Updated Tracker infoCommitting Nodes Efficiency Tools to trunk.Fix stl addon (hope it's the right one! :p )fix [#34682] STL importer ValueError exceptionTypo! ;)remove use of ob.update_from_editmode() since editmode meshes don't get access to customdata layers. move print toolbox into trunkScreencast Keys Addon,Screencast Keys Addon,Fixes crash when all faces are selected.Fixed lipsync bug.
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