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Created with Raphaël 2.2.028Feb2726252322212019171312111087543131Jan30292423211918151413111095432131Dec3028272624232219141312111098765432130Nov29282625242322191816151412111087632128Oct2726242322201716151413121110765432130Sep2928272625242322212019181715141312111087653129Aug2726252422191816151211109875432131Jul30292827252423222120191817151211109865432129Jun2827232221201918151098765432131May30282726242220191817161514111098765432130Apr2927262524211918171615141211109final fix for smooth shading, was missing recalc normals outside for correct smooth shading.revert previous committ.commented out set smooth function.Updated io_mesh_uv_layout addon to work with bmesh.Use new setRenderer API call to explicitely set renderer.Various fixes to UI messages (among other things, all messages needed it should now be capitalized).Scattering color was getting multiplied twice, resulting in less accurate presets.removed warning (works in trunk now), also made pep8 editsadded broken warning, resulting cloud is not scale able.MHX importer: temporary commit for Bmesh. UV coordinates are ignored, but at least the script does not crash.Updated Subsurface scattering Syntax to POV 3.7 RC4 (Blender presets now work)[#30235] Net Render Master/Slave Not Working in OSX (Blender v2.62 32 Bit)fix for remove doubles bmesh* Measure Panel - Version 0.8.6* PEP8 cleanup* Measure Panel - Version 0.8.5fix for bmesh update for change in blender* Measure Panel - Version 0.8.4fixed bug where copy protected transform wasn't working; lock_rotations_4d is a bool, just copy, don't try to iterate on it.v2.62v2.62netrendernetrendernetrendercode cleanup: style and typo - some edits to bypass the comments spell checker.Disabling the feature that allows defining frame splitx3d writing compressed files was broken.Code Cleanup: pep8MHX importer: cosmetic changes (panels closed by default).Adding some debug printsFix to make it easier to find in space bar menu. Added "tree" to label so users can search "tree".fix some errors with import images to planes, 1) path comparison was not expanding, normalizing first, 2) non-utf8 paths made the script error out, 3) paths were exported with absolute paths by default, had to remember to make them relative which was annoying.netrender (features coded by Philippe van Hecke)Osx bug fixed. Same error that was ealier with win version. Now it should work with all OS.MHX importer: cleanup work.netrenderadded new line at end of file1. Fixed get_active_cam_for_each_frame(scene, start, end): Corrected checking markers. 2. Added displayStartTime on AE side to reflect exported range. It is just the way of displaying current tome in AE composition.pep8'ify
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