Skip to content
Snippets Groups Projects
Select Git revision
  • asset-browser-poselib
  • asset-shelf
  • bholodeck-v3.3
  • blender-v2.78-release
  • blender-v2.78b-release
  • blender-v2.79-release
  • blender-v2.79a-release
  • blender-v2.79b-release
  • blender-v2.80-release
  • blender-v2.81-release
  • blender-v2.82-release
  • blender-v2.83-release
  • blender-v2.90-release
  • blender-v2.91-release
  • blender-v2.92-release
  • blender-v2.93-release
  • blender-v3.0-release
  • blender-v3.1-release
  • blender-v3.2-release
  • blender-v3.3-release
  • v3.6.18
  • v3.6.19
  • v3.6.20
  • v4.1.1
  • v4.1.0
  • v3.6.10
  • v3.6.11
  • v3.6.12
  • v3.6.13
  • v3.6.14
  • v3.6.15
  • v3.6.16
  • v3.6.17
  • v3.6.9
  • v3.3.16
  • v3.6.8
  • v3.3.15
  • v3.6.7
  • v3.3.14
  • v4.0.2
40 results
You can move around the graph by using the arrow keys.
Created with Raphaël 2.2.010Feb9876542131Jan3029282726252423222120191817161514131211109875432131Dec302925232221191817161411109876543230Nov29272624232221201817161411875331Oct30282726252423201614118226Sep242221201918171613121110986432131Aug30292726252423222120191817121110986532131Jul30292827262221201916151413111098654330Jun27262322201918171614131098764231May302927262423201716141312730Apr2927262524232221201918171615141312extensions_framework: added ef_initialise_properties class decorator to initialise declarative_property_groups at declaration time instead of requiring a potentially huge class list in the addon __init__ filepatch [#25979] fixes for addons/io_scene_fbx, io_scene_x3dFixed some minor formatting issues and added support for engines that do not natively recognize the AnimTicksPerSecond template.incorrectly switched mesh.update() --> mesh.update_tag(),update mesh not render scene once added in.Fixed bone operate and matrix.Fixed quat.Version 0.0.8fix for error unregisteringcreate output dir if it doesnt exist and use native path separator.bugfix [#25382] Loading 3ds file messed up when the file has hierachyFix: UV mapping offset in y inverted.bugfix [#25919] Export to X3D problems with background skyrename id.update() to update_tag()use rna values because id-properties cant be edited/added during draw.fix for own changes in mathutils.fix for recent mathutils updates. note that the logic here is confusing and Im not sure why the original bone matrix us used at all.DXF-importer ver 0.1.5 - 2011.02.05 by migius, tested on r.34661extensions_framework: remove outputs module; unused and non-functionalupdate for changes in mathutuils.bugfix [#25903] Export to X3D should provide relative path with forward slash for subdirectories in url of ImageTexturesupport for MTL 'illum' keyword. also fixed utf8 encoding issue problem with some files.extensions_framework: disable broken plugin.uninstall methodAnd again, polishing off some more that I missed.Some more location/description editinguse bytes rather then unicode for importing OBJ'sfix for incorrect attributes, also use bump as map_bump.Fixed: blob finish wrong level raised POV parse error.(the AllObjects.blend test scene now renders (though not all objects supported yet))Fixed rendering of animation. The scene updates before it's exporting.Added more UI controls for Depth of FieldNew 3b path feature added.More standardization for align and nav scriptsAttempting to standardize some of the locations and fixing up descriptions in bl_infoFixed button error.AnimAll: Users got a bit confused on how to use Shape animation. This should helpdeleting repeated addon (old version)Fixed color pickersRotoBezier: changing name of Bevel to RadiusAnimAll: updated API version, script version, tracker and wiki URLs,AnimAll: check if there is an active shapekey when inserting a SK keyframe
Loading