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  • Sergey Sharybin's avatar
    6571713d
    Ambient occlusion baker from multi-resolution mesh · 6571713d
    Sergey Sharybin authored
    This implements AO baking directly from multi-resolution mesh with much
    less memory overhead than regular baker.
    
    Uses rays distribution implementation from Morten Mikkelsen, raycast
    is based on RayObject also used by Blender Internal.
    
    Works in single-thread yet, multi-threading would be implemented later.
    6571713d
    History
    Ambient occlusion baker from multi-resolution mesh
    Sergey Sharybin authored
    This implements AO baking directly from multi-resolution mesh with much
    less memory overhead than regular baker.
    
    Uses rays distribution implementation from Morten Mikkelsen, raycast
    is based on RayObject also used by Blender Internal.
    
    Works in single-thread yet, multi-threading would be implemented later.