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Patch [#29035] Vertex colour baking
There is a new option in the Bake panel to enable baking to vertex colors. Unlike regular baking, this mode does not require a UV map or image to bake to, however the object must have a vertex color layer. Thanks to: - AutoCRC for funding - Brech van Lommel and Dalai Felinto for their initial advice on how to implement it - Campbell Barton for helping to make this feature work with modifiers and bmesh
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- release/scripts/startup/bl_ui/properties_render.py 6 additions, 3 deletionsrelease/scripts/startup/bl_ui/properties_render.py
- source/blender/makesdna/DNA_scene_types.h 1 addition, 0 deletionssource/blender/makesdna/DNA_scene_types.h
- source/blender/makesrna/intern/rna_scene.c 6 additions, 0 deletionssource/blender/makesrna/intern/rna_scene.c
- source/blender/render/intern/include/renderdatabase.h 6 additions, 0 deletionssource/blender/render/intern/include/renderdatabase.h
- source/blender/render/intern/source/convertblender.c 41 additions, 1 deletionsource/blender/render/intern/source/convertblender.c
- source/blender/render/intern/source/rendercore.c 198 additions, 45 deletionssource/blender/render/intern/source/rendercore.c
- source/blender/render/intern/source/renderdatabase.c 50 additions, 0 deletionssource/blender/render/intern/source/renderdatabase.c
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