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The extern/bullet from HEAD is needed to compile the gameengine in
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- extern/bullet/Bullet/BLI_Bullet.dsp 56 additions, 4 deletionsextern/bullet/Bullet/BLI_Bullet.dsp
- extern/bullet/Bullet/Bullet3_vc8.vcproj 53 additions, 0 deletionsextern/bullet/Bullet/Bullet3_vc8.vcproj
- extern/bullet/Bullet/CollisionShapes/OptimizedBvh.cpp 29 additions, 23 deletionsextern/bullet/Bullet/CollisionShapes/OptimizedBvh.cpp
- extern/bullet/Bullet/CollisionShapes/SphereShape.cpp 11 additions, 25 deletionsextern/bullet/Bullet/CollisionShapes/SphereShape.cpp
- extern/bullet/Bullet/CollisionShapes/SphereShape.h 14 additions, 2 deletionsextern/bullet/Bullet/CollisionShapes/SphereShape.h
- extern/bullet/BulletDynamics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp 1 addition, 1 deletion...ics/CollisionDispatch/ConvexConcaveCollisionAlgorithm.cpp
- extern/bullet/BulletDynamics/ConstraintSolver/Point2PointConstraint.cpp 5 additions, 1 deletion...BulletDynamics/ConstraintSolver/Point2PointConstraint.cpp
- extern/bullet/BulletDynamics/ConstraintSolver/Point2PointConstraint.h 6 additions, 0 deletions...t/BulletDynamics/ConstraintSolver/Point2PointConstraint.h
- extern/bullet/SConscript 9 additions, 2 deletionsextern/bullet/SConscript
- extern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj 36 additions, 3 deletionsextern/bullet/make/msvc_7_0/Bullet3_vc7.vcproj
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