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blender
blender-embree3
Commits
b66c8723
Commit
b66c8723
authored
Dec 19, 2011
by
Thomas Dinges
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* Changes for static win32 png libs.
parent
0ebb1a3f
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4 changed files
CMakeLists.txt
+1
-5
1 addition, 5 deletions
CMakeLists.txt
SConstruct
+0
-4
0 additions, 4 deletions
SConstruct
build_files/scons/config/win32-vc-config.py
+1
-1
1 addition, 1 deletion
build_files/scons/config/win32-vc-config.py
source/creator/CMakeLists.txt
+0
-1
0 additions, 1 deletion
source/creator/CMakeLists.txt
with
2 additions
and
11 deletions
CMakeLists.txt
+
1
−
5
View file @
b66c8723
...
...
@@ -723,11 +723,7 @@ elseif(WIN32)
set
(
GETTEXT_LIBRARIES gnu_gettext
)
endif
()
if
(
CMAKE_CL_64
)
set
(
PNG_LIBRARIES libpng
)
else
()
set
(
PNG_LIBRARIES libpng_st
)
endif
()
set
(
JPEG_LIBRARIES libjpeg
)
set
(
PNG
"
${
LIBDIR
}
/png"
)
...
...
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SConstruct
+
0
−
4
View file @
b66c8723
...
...
@@ -726,10 +726,6 @@ if env['OURPLATFORM'] in ('win32-vc', 'win32-mingw', 'win64-vc', 'linuxcross'):
# For MinGW and linuxcross static linking will be used
dllsources
+=
[
'
${LCGDIR}/gettext/lib/gnu_gettext.dll
'
]
#currently win64-vc doesn't appear to have libpng.dll
if
env
[
'
OURPLATFORM
'
]
!=
'
win64-vc
'
:
dllsources
+=
[
'
${BF_PNG_LIBPATH}/libpng.dll
'
]
dllsources
+=
[
'
${BF_ZLIB_LIBPATH}/zlib.dll
'
]
# Used when linking to libtiff was dynamic
# keep it here until compilation on all platform would be ok
...
...
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build_files/scons/config/win32-vc-config.py
+
1
−
1
View file @
b66c8723
...
...
@@ -72,7 +72,7 @@ BF_JPEG_LIBPATH = '${BF_JPEG}/lib'
WITH_BF_PNG
=
True
BF_PNG
=
LIBDIR
+
'
/png
'
BF_PNG_INC
=
'
${BF_PNG}/include
'
BF_PNG_LIB
=
'
libpng
_st
'
BF_PNG_LIB
=
'
libpng
'
BF_PNG_LIBPATH
=
'
${BF_PNG}/lib
'
WITH_BF_TIFF
=
True
...
...
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source/creator/CMakeLists.txt
+
0
−
1
View file @
b66c8723
...
...
@@ -491,7 +491,6 @@ elseif(WIN32)
else
()
install
(
FILES
${
LIBDIR
}
/png/lib/libpng.dll
${
LIBDIR
}
/zlib/lib/zlib.dll
DESTINATION
${
TARGETDIR
}
)
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