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Warp Mesh supported now.
CopyTexSubImage2D implemented now instead of CopyTexImage2D
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- source/blender/blenkernel/BKE_blender.h 1 addition, 1 deletionsource/blender/blenkernel/BKE_blender.h
- source/blender/blenloader/intern/readfile.c 7 additions, 3 deletionssource/blender/blenloader/intern/readfile.c
- source/blender/makesdna/DNA_scene_types.h 3 additions, 0 deletionssource/blender/makesdna/DNA_scene_types.h
- source/blender/src/buttons_scene.c 4 additions, 2 deletionssource/blender/src/buttons_scene.c
- source/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp 1 addition, 1 deletionsource/gameengine/BlenderRoutines/BL_KetsjiEmbedStart.cpp
- source/gameengine/GamePlayer/ghost/GPG_Application.cpp 1 addition, 1 deletionsource/gameengine/GamePlayer/ghost/GPG_Application.cpp
- source/gameengine/Ketsji/KX_Dome.cpp 313 additions, 58 deletionssource/gameengine/Ketsji/KX_Dome.cpp
- source/gameengine/Ketsji/KX_Dome.h 28 additions, 4 deletionssource/gameengine/Ketsji/KX_Dome.h
- source/gameengine/Ketsji/KX_KetsjiEngine.cpp 2 additions, 3 deletionssource/gameengine/Ketsji/KX_KetsjiEngine.cpp
- source/gameengine/Ketsji/KX_KetsjiEngine.h 1 addition, 1 deletionsource/gameengine/Ketsji/KX_KetsjiEngine.h
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