- Aug 11, 2009
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Joerg Mueller authored
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- Aug 09, 2009
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Joerg Mueller authored
* Last commit before merge to 2.5 * Merge until revision 22324 of 2.5 branch * Fixes for some compiler warnings * Updated some build system files
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- Aug 07, 2009
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Joerg Mueller authored
* Added some documentation. * Fixed the loading of sounds from libraries.
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- Aug 06, 2009
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Joerg Mueller authored
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Joerg Mueller authored
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- Aug 05, 2009
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Nathan Letwory authored
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Nathan Letwory authored
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Joerg Mueller authored
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Joerg Mueller authored
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Joerg Mueller authored
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Campbell Barton authored
- ghost data wasn't being freed (added wm_ghost_exit() call to wm_init_exit.c) - GHOST_EventManager wasn't freeing GHOST_IEventConsumer's - ghost/X11 wasnt calling XCloseDisplay(), some junk from X11 wasnt being freed - ghost/X11 XAllocNamedColor wasn't freeing the colors when done making a custom cursor.
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- Aug 04, 2009
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Joshua Leung authored
When there were no strips but some empty tracks, the active action should be evaluated normally. This is not an optimal solution (more user testing + suggestions regarding the best way to do this is welcome).
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Campbell Barton authored
- allow appending with a NULL scene (only used to add object bases into the current scene)
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Joerg Mueller authored
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Campbell Barton authored
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Campbell Barton authored
also remove define MOZ_NOT_NET that was being used all over for telling the plugin to link against mozilla (not netscape)
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Nathan Letwory authored
* apparently I forgot to update this one for the python zip copying business. Thanks to JMS for spotting.
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- Aug 03, 2009
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Diego Borghetti authored
Call to RNA_def_property_update with a invalid pointer cause a segfault.
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Daniel Genrich authored
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Nathan Letwory authored
* add notifications for rna updates to curve. This gives realtime updates for curves in editmode. If someone knows how to get this to work for object mode too, that'd be great.
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Dalai Felinto authored
* That also means you can't really change them and save it before we actually do a do_version. * Marking the old variables in DNA_world_types.h to be removed.
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Nathan Letwory authored
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Jiri Hnidek authored
* Added callback function for some metaball properties: When some properties (wiresize, threshold, update flags) of metaball are changed, then these properties are copied to all metaballs in the group (all metaballs with same base name). This is important to "share" some properties between metaballs, because polygonisation of metaball is influenced only by properties of base metaball and base metaball can be changed. * Improved drawing of selected Metaball objects
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William Reynish authored
Multires > Multiresolution The term 'Subsurf' was really confusing, because of the similar term Subsurface Scattering, meaning something completely different. Additionally, the prefix 'sub' (meaning 'lower' or 'under'), as well as the word 'surf' (meaning water foam / a water sport) really mean completely different things on their own, making 'subsurf' a terrible abbreviation.
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Joshua Leung authored
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Joshua Leung authored
* Drivers are now copied across and relinked as appropriate * Drawtype is also copied now (especially useful for rigs)
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Joshua Leung authored
Now it uses strings instead of pointers. Maybe the properties could still get some tweaks, but they work well enough for now.
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William Reynish authored
-Removed shadows from most UI items. The shadow settings are unfortunately not really useful, because you can't set them for individual items. There was a lot of black text with black shadows, which really only makes the text look fuzzy. For shadows to improve clarity, they should be the opposite color of the text label, not the same color. -Tweaked material layout, with clearer grouping in Ray Mirror and Ray Transparency panels. -Added icons in the texture type menu to signify which textures are procedural and which ones are images, and plugins.
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Joerg Mueller authored
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Matt Ebb authored
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Matt Ebb authored
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Guillermo S. Romero authored
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Matt Ebb authored
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Campbell Barton authored
changed makefile defaults to point to py3.1 for linux/bsd/openbsd/windows (probably nobody uses makefiles on win32 anymore)
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Campbell Barton authored
* implicit declaration of getenv in glutil.c
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Joshua Leung authored
2.5 - Bones with "Euler" rotations can now have their rotation keyframed properly using built-in keyingsets (i.e. the IKEY menu in 3D-View)
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Daniel Genrich authored
a) fixing domain boundaries b) fixing flow gui (no more velocity there - taken from particles) c) Outflow available (deletes smoke from scene) d) deactivating other noise options for now e) base for render/preview settings f) fixing collisions to be working again
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Peter Schlaile authored
This brings back sequencer rendering, moving do_render_seq() into the pipeline where it belongs. Things to fix: SCENE-strip rendering and memory cleanup for SCENE-strips. Otherwise: enjoy :)
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Joshua Leung authored
* Tools such as set handle type, etc. were not being called correctly from the menus. There were missing operator-context calls to make sure that the invoke methods would get skipped. * Hack for loading old files - buttons region for Graph Editor now gets added. Dunno why this didn't work automatically as for NLA despite the two having the same code.
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