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Sybren A. Stüvel authored
Cycles and other render engines produce a line of log for each object in the scene. In the Spring project there are so many objects (leaves, twigs, pebbles) that it chokes the Manager with logs. For now we have some custom code to swallow those lines, in lieu of a logging system that can handle those volumes properly.
Sybren A. Stüvel authoredCycles and other render engines produce a line of log for each object in the scene. In the Spring project there are so many objects (leaves, twigs, pebbles) that it chokes the Manager with logs. For now we have some custom code to swallow those lines, in lieu of a logging system that can handle those volumes properly.