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    eaf1cdd3
    · eaf1cdd3
    Willian Padovani Germano authored
    - More renaming all around to follow our conventions
    - Implemented partially Blender.Sys
    - Worked on issues related to sys, path
    - Took away most "debug" printfs
    eaf1cdd3
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    Willian Padovani Germano authored
    - More renaming all around to follow our conventions
    - Implemented partially Blender.Sys
    - Worked on issues related to sys, path
    - Took away most "debug" printfs
Text.py 3.18 KiB
# Blender.Text module and the Text PyType object

"""
The Blender.Text submodule.

Text Objects
============

This module provides access to B{Text} objects in Blender.

Example::
  import Blender
  from Blender import Text
  #
  txt = Text.New("MyText")          # create a new Text object
  print Text.Get()                  # current list of Texts in Blender
  txt.write("Appending some ")      # appending text
  txt.write("text to my\\n")         # '\\n' inserts new-line markers
  txt.write("text buffer.")
  print txt.asLines()               # retrieving the buffer as a list of lines
  Text.unlink(txt)                  # removing a Text object
"""

def New (name = None, follow_cursor = 0):
  """
  Create a new Text object.
  @type name: string
  @param name: The Text name.
  @type follow_cursor: int
  @param follow_cursor: The text follow flag: if 1, the text display always
      follows the cursor.
  @rtype: Blender Text
  @return: The created Text Data object.
  """

def Get (name = None):
  """
  Get the Text object(s) from Blender.
  @type name: string
  @param name: The name of the Text object.
  @rtype: Blender Text or a list of Blender Texts
  @return: It depends on the 'name' parameter:
      - (name): The Text object with the given name;
      - ():     A list with all Text objects in the current scene.
  """

def Load (filename):
  """
  Load a file into a Blender Text object.
  @type filename: string
  @param filename:  The name of the file to load.
  @rtype: Blender Text
  @return: A Text object with the contents of the loaded file.
  """

def unlink(textobj):
  """
  Unlink (remove) the given Text object from Blender.
  @type textobj: Blender Text
  @param textobj: The Text object to be deleted.
  """

class Text:
  """
  The Text object
  ===============
    This object gives access to Texts in Blender.
  @cvar name: The Text name.
  @cvar filename: The filename of the file loaded into this Text.
  @cvar mode: The follow_mode flag: if 1 it is 'on'; if 0, 'off'.
  @cvar nlines: The number of lines in this Text.
  """

  def getName():
    """
    Get the name of this Text object.
    @rtype: string
    """

  def setName(name):
    """
    Set the name of this Text object.
    @type name: string
    @param name: The new name.
    """

  def getFilename():
    """
    Get the filename of the file loaded into this Text object.
    @rtype: string
    """

  def getNLines():
    """
    Get the number of lines in this Text buffer.
    @rtype: int
    """

  def clear():
    """
    Clear this Text object: its buffer becomes empty.
    """

  def set(attribute, value):
    """
    Set this Text's attributes.
    @type attribute: string
    @param attribute: The attribute to change:
        currently, 'follow_cursor' is the only one available.  It can be
        turned 'on' with value = 1 and 'off' with value = 0.
    @type value: int
    @param value: The new attribute value. 
    """

  def write(data):
    """
    Append a string to this Text buffer.
    @type data: string
    @param data:  The string to append to the text buffer.
    """

  def asLines():
    """
    Retrieve the contents of this Text buffer as a list of strings.
    @rtype: list
    @return:  A list of strings.
    """