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Fix T39210: Grid Fill is generating mesh that's inconsistent with selected edge loops
Issue was in BLI's rotation_between_vecs_to_quat(), which did not handled correctly cases where both vectors are colinear. Patch by Campbell Barton and me. Issue originaly tracked down by Yan Shi, many thanks!
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- source/blender/blenlib/BLI_math_geom.h 4 additions, 2 deletionssource/blender/blenlib/BLI_math_geom.h
- source/blender/blenlib/BLI_math_vector.h 1 addition, 0 deletionssource/blender/blenlib/BLI_math_vector.h
- source/blender/blenlib/intern/math_geom.c 0 additions, 25 deletionssource/blender/blenlib/intern/math_geom.c
- source/blender/blenlib/intern/math_geom_inline.c 35 additions, 0 deletionssource/blender/blenlib/intern/math_geom_inline.c
- source/blender/blenlib/intern/math_rotation.c 19 additions, 3 deletionssource/blender/blenlib/intern/math_rotation.c
- source/blender/blenlib/intern/math_vector.c 30 additions, 0 deletionssource/blender/blenlib/intern/math_vector.c
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