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Shaders: rename Specular to Specular IOR Level in Principled BSDF
To clarify that this is no longer the primary control, but rather and adjustment on IOR. Ref #99447 Ref #112552
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- intern/cycles/kernel/osl/shaders/node_principled_bsdf.osl 3 additions, 3 deletionsintern/cycles/kernel/osl/shaders/node_principled_bsdf.osl
- intern/cycles/kernel/svm/closure.h 4 additions, 4 deletionsintern/cycles/kernel/svm/closure.h
- intern/cycles/scene/shader_nodes.cpp 3 additions, 3 deletionsintern/cycles/scene/shader_nodes.cpp
- intern/cycles/scene/shader_nodes.h 1 addition, 1 deletionintern/cycles/scene/shader_nodes.h
- scripts/modules/bpy_extras/node_shader_utils.py 3 additions, 3 deletionsscripts/modules/bpy_extras/node_shader_utils.py
- source/blender/blenloader/intern/versioning_400.cc 5 additions, 4 deletionssource/blender/blenloader/intern/versioning_400.cc
- source/blender/draw/engines/eevee/eevee_shaders.cc 1 addition, 1 deletionsource/blender/draw/engines/eevee/eevee_shaders.cc
- source/blender/draw/engines/eevee_next/eevee_material.cc 1 addition, 1 deletionsource/blender/draw/engines/eevee_next/eevee_material.cc
- source/blender/gpu/shaders/material/gpu_shader_material_principled.glsl 4 additions, 4 deletions.../gpu/shaders/material/gpu_shader_material_principled.glsl
- source/blender/io/collada/Materials.cpp 3 additions, 3 deletionssource/blender/io/collada/Materials.cpp
- source/blender/io/usd/intern/usd_reader_material.cc 1 addition, 1 deletionsource/blender/io/usd/intern/usd_reader_material.cc
- source/blender/io/usd/intern/usd_writer_material.cc 1 addition, 1 deletionsource/blender/io/usd/intern/usd_writer_material.cc
- source/blender/io/wavefront_obj/exporter/obj_export_mtl.cc 2 additions, 2 deletionssource/blender/io/wavefront_obj/exporter/obj_export_mtl.cc
- source/blender/io/wavefront_obj/importer/obj_import_mtl.cc 1 addition, 1 deletionsource/blender/io/wavefront_obj/importer/obj_import_mtl.cc
- source/blender/nodes/shader/nodes/node_shader_bsdf_principled.cc 1 addition, 1 deletion...blender/nodes/shader/nodes/node_shader_bsdf_principled.cc
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