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Cycles: enable Metal GPU rendering
This adds the remaining bits to enable Metal on macOS. There are still performance optimizations and other improvements planned, but it should now be ready for early testing. This is currently only enabled on in Arm builds for M1 GPUs. It is not yet working on AMD or Intel GPUs. Ref T92212 Differential Revision: https://developer.blender.org/D13503
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- CMakeLists.txt 5 additions, 0 deletionsCMakeLists.txt
- build_files/cmake/config/blender_release.cmake 1 addition, 0 deletionsbuild_files/cmake/config/blender_release.cmake
- intern/cycles/cmake/external_libs.cmake 9 additions, 4 deletionsintern/cycles/cmake/external_libs.cmake
- release/scripts/startup/bl_ui/space_userpref.py 4 additions, 2 deletionsrelease/scripts/startup/bl_ui/space_userpref.py
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