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Commit 4e8b24f1 authored by Campbell Barton's avatar Campbell Barton
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Cleanup: spelling in comments & punctuation

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with 16 additions and 16 deletions
...@@ -1219,7 +1219,7 @@ static void xdg_toplevel_handle_wm_capabilities(void * /*data*/, ...@@ -1219,7 +1219,7 @@ static void xdg_toplevel_handle_wm_capabilities(void * /*data*/,
/* Only available in interface version 5. */ /* Only available in interface version 5. */
CLOG_INFO(LOG, 2, "wm_capabilities"); CLOG_INFO(LOG, 2, "wm_capabilities");
/* NOTE: this would be useful if blender had CSD, . */ /* NOTE: this would be useful if blender had CSD. */
} }
static const xdg_toplevel_listener xdg_toplevel_listener = { static const xdg_toplevel_listener xdg_toplevel_listener = {
......
...@@ -3,7 +3,7 @@ BF_DIST_BIN=$(dirname "$0") ...@@ -3,7 +3,7 @@ BF_DIST_BIN=$(dirname "$0")
BF_PROGRAM="blender" BF_PROGRAM="blender"
# Add own lib folder first, because Steam or other environments may set an # Add own lib folder first, because Steam or other environments may set an
# LD_LIBRARY_PATH that has priority over the runpath in the Blender excutable, # $LD_LIBRARY_PATH that has priority over the run-path in the Blender executable,
# but contains incompatible libraries. # but contains incompatible libraries.
LD_LIBRARY_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH} LD_LIBRARY_PATH=${BF_DIST_BIN}/lib:${LD_LIBRARY_PATH}
......
...@@ -46,7 +46,7 @@ BLENDER_ENV = "bpy" in sys.modules ...@@ -46,7 +46,7 @@ BLENDER_ENV = "bpy" in sys.modules
# ----------------------------------------------------------------------------- # -----------------------------------------------------------------------------
# Programs # Programs
# The command `xdg-mime` handles most of the file assosiation actions. # The command `xdg-mime` handles most of the file association actions.
XDG_MIME_PROG = shutil.which("xdg-mime") or "" XDG_MIME_PROG = shutil.which("xdg-mime") or ""
# Initialize by `bpy` or command line arguments. # Initialize by `bpy` or command line arguments.
......
...@@ -88,8 +88,8 @@ int BLI_astar_node_link_other_node(BLI_AStarGNLink *lnk, int idx); ...@@ -88,8 +88,8 @@ int BLI_astar_node_link_other_node(BLI_AStarGNLink *lnk, int idx);
/** /**
* Initialize a solution data for given A* graph. Does not compute anything! * Initialize a solution data for given A* graph. Does not compute anything!
* *
* \param custom_data: an opaque pointer attached to this link, available e.g * \param custom_data: an opaque pointer attached to this link, available e.g.
* . to cost callback function. * to cost callback function.
* *
* \note BLI_AStarSolution stores nearly all data needed during solution compute. * \note BLI_AStarSolution stores nearly all data needed during solution compute.
*/ */
......
...@@ -674,8 +674,8 @@ void GPU_texture_free(GPUTexture *texture); ...@@ -674,8 +674,8 @@ void GPU_texture_free(GPUTexture *texture);
* Create an alias of the source texture data. A view can cover the whole texture or only a range * Create an alias of the source texture data. A view can cover the whole texture or only a range
* of mip levels and/or array layer range. * of mip levels and/or array layer range.
* *
* \a view_format is the format in which the view will interpret the data of \a source_texture . It * \a view_format is the format in which the view will interpret the data of \a source_texture.
* must match the format of \a source_texture in size (ex: RGBA8 can be reinterpreted as R32UI). * It must match the format of \a source_texture in size (ex: RGBA8 can be reinterpreted as R32UI).
* See https://www.khronos.org/opengl/wiki/Texture_Storage#View_texture_aliases for an exhaustive * See https://www.khronos.org/opengl/wiki/Texture_Storage#View_texture_aliases for an exhaustive
* list. * list.
* *
......
...@@ -164,7 +164,7 @@ EQCurveMappingData *SEQ_sound_equalizer_add(SoundEqualizerModifierData *semd, ...@@ -164,7 +164,7 @@ EQCurveMappingData *SEQ_sound_equalizer_add(SoundEqualizerModifierData *semd,
if (minX < 0) { if (minX < 0) {
minX = 0.0; minX = 0.0;
} }
/* It's the same as BKE_curvemapping_add , but changing the name */ /* It's the same as #BKE_curvemapping_add, but changing the name. */
eqcmd = MEM_cnew<EQCurveMappingData>("Equalizer"); eqcmd = MEM_cnew<EQCurveMappingData>("Equalizer");
BKE_curvemapping_set_defaults(&eqcmd->curve_mapping, BKE_curvemapping_set_defaults(&eqcmd->curve_mapping,
1, /* Total. */ 1, /* Total. */
......
...@@ -23,7 +23,7 @@ ...@@ -23,7 +23,7 @@
#endif #endif
/* -------------------------------------------------------------------- */ /* -------------------------------------------------------------------- */
/** \name Register File Assosiation /** \name Register File Association
* \{ */ * \{ */
bool WM_platform_assosiate_set(bool do_register, bool all_users, char **r_error_msg) bool WM_platform_assosiate_set(bool do_register, bool all_users, char **r_error_msg)
......
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