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# this script creates Keyboard layout images of the current keyboard configuration.
# the result will be writen to the blender default directory.
# first implementation done by jbakker
bl_addon_info = {
'name': 'System: Keyboard Layout (svg)',
'author': 'Jbakker',
'version': '1',
'blender': (2, 5, 3),
'location': 'View3D > Ctrl Space',
'description': 'save the hotkeys as a .svg file (search: Keyboard)',
'category': 'System'}
import bpy
keyboard=[
['`', 'ONE', 'TWO', 'THREE', 'FOUR', 'FIVE', 'SIX', 'SEVEN', 'EIGHT', 'NINE', 'ZERO', 'MINUS', 'EQUAL', 'BACKSPACE'],
['TAB', 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '[', ']', '\\' ],
['CAPSLOCK','A','S','D','F','G','H','J','K','L',';',"'",'ENTER'],
['SHIFT', 'Z','X','C','V','B','N','M',',','.','/','SHIFT'],
['CONTROL', 'OSKEY','ALT','SPACE','ALT','OSKEY','MENUKEY','CONTROL']
]
# default dimension of a single key [width, heidgh]
DEFAULT_KEY_DIMENSION=[100,100]
# alternative dimensions of specufic keys [keyname,[width, height]]
ALTERNATIVE_KEY_DIMENSIONS={
'BACKSPACE':[250,100],
'TAB':[175,100],
'\\':[175,100],
'CAPSLOCK':[225,100],
'ENTER':[240,100],
'SHIFT':[290,100],
'CONTROL':[225,100],
'ALT':[100,100],
'OSKEY':[100,100],
'MENUKEY':[100,100],
'SPACE':[690,100],
}
def createKeyboard(viewtype):
"""
Creates a keyboard layout (.svg) file of the current configuration for a specific viewtype.
example of a viewtype is "VIEW_3D".
"""
for keyconfig in bpy.data.window_managers[0].keyconfigs:
map = {}
for keymap in keyconfig.keymaps:
if keymap.space_type in [viewtype]:
for key in keymap.items:
if key.map_type=='KEYBOARD':
test = 0
pre = []
cont= ""
if key.ctrl:
test = test + 1
cont="C"
if key.alt:
test = test + 2
cont=cont+"A"
if key.shift:
test = test + 4
cont=cont+"S"
if key.oskey:
test = test + 8
cont=cont+"O"
if len(cont)>0:
cont="["+cont+"] "
ktype = key.type
if ktype not in map.keys():
map[ktype] = []
map[ktype].append((test, cont+key.name))
filename="keyboard_"+viewtype+".svg"
print(filename)
svgfile = open(filename, "w")
svgfile.write("""<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
""")
svgfile.write("""<svg width="2000" height="800" version="1.1" xmlns="http://www.w3.org/2000/svg">
""")
svgfile.write("""<style>
rect {
fill:rgb(192,192,192);
stroke-width:1;
stroke:rgb(0,0,0);
}
text.header {
font-size:xx-large;
}
text.key {
stroke-width:1;
stroke:rgb(0,0,0);
}
text.action {
font-size:smaller;
}
text.add0 {
font-size:smaller;
fill:rgb(0,0,0)
}
text.add1 {
font-size:smaller;
fill:rgb(255,0,0)
}
text.add2 {
font-size:smaller;
fill:rgb(0,255,0)
}
text.add3 {
font-size:smaller;
fill:rgb(128,128,0)
}
text.add4 {
font-size:smaller;
fill:rgb(0,0,255)
}
text.add5 {
font-size:smaller;
fill:rgb(128,0,128)
}
text.add6 {
font-size:smaller;
fill:rgb(0, 128, 128)
}
text.add7 {
font-size:smaller;
fill:rgb(128,128,128)
}
text.add8 {
font-size:smaller;
fill:rgb(128,128,128)
}
text.add9 {
font-size:smaller;
fill:rgb(255,128,128)
}
text.add10 {
font-size:smaller;
fill:rgb(128,255,128)
}
text.add11 {
font-size:smaller;
fill:rgb(255,255,128)
}
text.add12 {
font-size:smaller;
fill:rgb(128,128,255)
}
text.add13 {
font-size:smaller;
fill:rgb(255,128,255)
}
text.add14 {
font-size:smaller;
fill:rgb(128,255,255)
}
text.add15 {
font-size:smaller;
fill:rgb(255,255,128)
}
</style>
""")
svgfile.write("""<text class="header" x="100" y="24">keyboard layout - """+viewtype+"""</text>
""")
x=0
xgap=15
ygap=15
y=32
for row in keyboard:
x=0
for key in row:
width=DEFAULT_KEY_DIMENSION[0]
height=DEFAULT_KEY_DIMENSION[1]
if key in ALTERNATIVE_KEY_DIMENSIONS.keys():
width=ALTERNATIVE_KEY_DIMENSIONS[key][0]
height=ALTERNATIVE_KEY_DIMENSIONS[key][1]
tx=16
ty=16
svgfile.write("""<rect x=\""""+str(x)+"""\" y=\""""+str(y)+"""\" width=\""""+str(width)+"""\" height=\""""+str(height)+"""\" rx="20" ry="20" />
""");
svgfile.write("""<text class="key" x=\""""+str(x+tx)+"""\" y=\""""+str(y+ty)+"""\" width=\""""+str(width)+"""\" height=\""""+str(height)+"""\">
""");
svgfile.write(key)
svgfile.write("</text>")
ty=ty+16
tx=4
if key in map.keys():
for a in map[key]:
svgfile.write("""<text class="add"""+str(a[0])+"""" x=\""""+str(x+tx)+"""\" y=\""""+str(y+ty)+"""\" width=\""""+str(width)+"""\" height=\""""+str(height)+"""\">
""");
svgfile.write(a[1])
svgfile.write("</text>")
ty=ty+16
x=x+width+xgap
y=y+100+ygap
svgfile.write("""</svg>""")
svgfile.flush()
svgfile.close()
class WM_OT_Keyboardlayout(bpy.types.Operator):
"""
Windows manager operator for keyboard leyout export
"""
bl_idname = "wm.keyboardlayout"
bl_label = "Keyboard layout (SGV)"
def poll(self, context):
"""
export of the keyboard layout should always be possible.
"""
return True
def execute(self, context):
"""
Iterate over all viewtypes to export the keyboard layout.
"""
for vt in ['VIEW_3D', 'LOGIC_EDITOR', 'NODE_EDITOR', 'CONSOLE', 'GRAPH_EDITOR', 'PROPERTIES', 'SEQUENCE_EDITOR', 'OUTLINER', 'IMAGE_EDITOR', 'TEXT_EDITOR', 'DOPESHEET_EDITOR', 'Window']:
createKeyboard(vt)
return {'FINISHED'}
def register():
register = bpy.types.register
register(WM_OT_Keyboardlayout)
def unregister():
unregister = bpy.types.unregister
unregister(WM_OT_Keyboardlayout)
if __name__ == "__main__":
register()