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# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
# ##### END GPL LICENSE BLOCK #####
# <pep8 compliant>
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# this script creates Keyboard layout images of the current keyboard configuration.
# the result will be writen to the blender default directory.
# first implementation done by jbakker
"name": "Keyboard Layout (svg)",
"author": "Jbakker",
"version": (0, 1),
"location": "",
"description": "Save the hotkeys as a .svg file (search: Keyboard)",
"warning": "may not work in recent svn",
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"wiki_url": 'http://wiki.blender.org/index.php/Extensions:2.6/Py/'
'Scripts/System/keymaps_to_svg',
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"tracker_url": "https://developer.blender.org/T21490",
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import bpy
keyboard = (
('`', 'ONE', 'TWO', 'THREE', 'FOUR', 'FIVE', 'SIX', 'SEVEN', 'EIGHT', 'NINE', 'ZERO', 'MINUS', 'EQUAL', 'BACKSPACE'),
('TAB', 'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I', 'O', 'P', '(', ')', '\\'),
('CAPSLOCK', 'A', 'S', 'D', 'F', 'G', 'H', 'J', 'K', 'L', ';', "'", 'ENTER'),
('SHIFT', 'Z', 'X', 'C', 'V', 'B', 'N', 'M', ',', '.', '/', 'SHIFT'),
('CONTROL', 'OSKEY', 'ALT', 'SPACE', 'ALT', 'OSKEY', 'MENUKEY', 'CONTROL')
)
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# default dimension of a single key [width, heidgh]
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# alternative dimensions of specufic keys [keyname,[width, height]]
ALTERNATIVE_KEY_DIMENSIONS = {
'BACKSPACE': (250, 100),
'TAB': (175, 100),
'\\': (175, 100),
'CAPSLOCK': (225, 100),
'ENTER': (240, 100),
'SHIFT': (290, 100),
'CONTROL': (225, 100),
'ALT': (100, 100),
'OSKEY': (100, 100),
'MENUKEY': (100, 100),
'SPACE': (690, 100),
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}
def createKeyboard(viewtype):
"""
Creates a keyboard layout (.svg) file of the current configuration for a specific viewtype.
example of a viewtype is "VIEW_3D".
"""
for keyconfig in bpy.data.window_managers[0].keyconfigs:
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for keymap in keyconfig.keymaps:
if key.map_type == 'KEYBOARD':
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test = 0
pre = []
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if key.ctrl:
test = test + 1
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if key.alt:
test = test + 2
cont = cont + "A"
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if key.shift:
test = test + 4
cont = cont + "S"
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if key.oskey:
test = test + 8
cont = cont + "O"
if len(cont) > 0:
cont = "[" + cont + "] "
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ktype = key.type
if ktype not in kc_map:
kc_map[ktype] = []
kc_map[ktype].append((test, cont + key.name))
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print(filename)
svgfile = open(filename, "w")
svgfile.write("""<?xml version="1.0" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
""")
svgfile.write("""<svg width="2000" height="800" version="1.1" xmlns="http://www.w3.org/2000/svg">
""")
svgfile.write("""<style>
rect {
fill:rgb(192,192,192);
stroke-width:1;
stroke:rgb(0,0,0);
}
text.header {
font-size:xx-large;
}
text.key {
stroke-width:1;
stroke:rgb(0,0,0);
}
text.action {
font-size:smaller;
}
text.add0 {
font-size:smaller;
fill:rgb(0,0,0)
}
text.add1 {
font-size:smaller;
fill:rgb(255,0,0)
}
text.add2 {
font-size:smaller;
fill:rgb(0,255,0)
}
text.add3 {
font-size:smaller;
fill:rgb(128,128,0)
}
text.add4 {
font-size:smaller;
fill:rgb(0,0,255)
}
text.add5 {
font-size:smaller;
fill:rgb(128,0,128)
}
text.add6 {
font-size:smaller;
fill:rgb(0, 128, 128)
}
text.add7 {
font-size:smaller;
fill:rgb(128,128,128)
}
text.add8 {
font-size:smaller;
fill:rgb(128,128,128)
}
text.add9 {
font-size:smaller;
fill:rgb(255,128,128)
}
text.add10 {
font-size:smaller;
fill:rgb(128,255,128)
}
text.add11 {
font-size:smaller;
fill:rgb(255,255,128)
}
text.add12 {
font-size:smaller;
fill:rgb(128,128,255)
}
text.add13 {
font-size:smaller;
fill:rgb(255,128,255)
}
text.add14 {
font-size:smaller;
fill:rgb(128,255,255)
}
text.add15 {
font-size:smaller;
fill:rgb(255,255,128)
}
</style>
""")
svgfile.write("""<text class="header" x="100" y="24">keyboard layout - """ + viewtype + """</text>
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""")
x = 0
xgap = 15
ygap = 15
y = 32
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for row in keyboard:
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for key in row:
width, height = ALTERNATIVE_KEY_DIMENSIONS.get(key, DEFAULT_KEY_DIMENSION)
tx = 16
ty = 16
svgfile.write("""<rect x=\"""" + str(x) +
"""\" y=\"""" + str(y) +
"""\" width=\"""" + str(width) +
"""\" height=\"""" + str(height) +
"""\" rx="20" ry="20" />
svgfile.write("""<text class="key" x=\"""" + str(x + tx) +
"""\" y=\"""" + str(y + ty) +
"""\" width=\"""" + str(width) +
"""\" height=\"""" + str(height) + """\">
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svgfile.write(key)
svgfile.write("</text>")
ty = ty + 16
tx = 4
if key in kc_map:
for a in kc_map[key]:
svgfile.write("""<text class="add""" + str(a[0]) +
"""" x=\"""" + str(x + tx) +
"""\" y=\"""" + str(y + ty) +
"""\" width=\"""" + str(width) +
"""\" height=\"""" + str(height) + """\">
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svgfile.write(a[1])
svgfile.write("</text>")
ty = ty + 16
x = x + width + xgap
y = y + 100 + ygap
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svgfile.write("""</svg>""")
svgfile.flush()
svgfile.close()
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class WM_OT_Keyboardlayout(bpy.types.Operator):
"""
Windows manager operator for keyboard leyout export
"""
bl_idname = "wm.keyboardlayout"
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def execute(self, context):
"""
Iterate over all viewtypes to export the keyboard layout.
"""
for vt in ('VIEW_3D',
'LOGIC_EDITOR',
'NODE_EDITOR',
'CONSOLE',
'GRAPH_EDITOR',
'PROPERTIES',
'SEQUENCE_EDITOR',
'OUTLINER',
'IMAGE_EDITOR',
'TEXT_EDITOR',
'DOPESHEET_EDITOR',
'Window'):
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createKeyboard(vt)
return {'FINISHED'}
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def register():
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def unregister():
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if __name__ == "__main__":
register()