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    # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    
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    from blenderkit import paths, utils, rerequests, tasks_queue
    
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    import bpy
    import requests, threading
    
    bk_logger = logging.getLogger('blenderkit')
    
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    from bpy.props import (
        IntProperty,
        FloatProperty,
        StringProperty,
        EnumProperty,
        BoolProperty,
        PointerProperty,
    )
    from bpy.types import (
        Operator,
        Panel,
    )
    
    
    def pretty_print_POST(req):
        """
    
        pretty print a request
    
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        """
        print('{}\n{}\n{}\n\n{}'.format(
            '-----------START-----------',
            req.method + ' ' + req.url,
            '\n'.join('{}: {}'.format(k, v) for k, v in req.headers.items()),
            req.body,
        ))
    
    
    
    def upload_rating_thread(url, ratings, headers):
    
        ''' Upload rating thread function / disconnected from blender data.'''
    
        bk_logger.debug('upload rating ' + url + str(ratings))
    
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        for rating_name, score in ratings:
            if (score != -1 and score != 0):
                rating_url = url + rating_name + '/'
                data = {
                    "score": score,  # todo this kind of mixing is too much. Should have 2 bkit structures, upload, use
                }
    
                try:
    
                    r = rerequests.put(rating_url, data=data, verify=True, headers=headers)
    
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                except requests.exceptions.RequestException as e:
                    print('ratings upload failed: %s' % str(e))
    
    
    
    def send_rating_to_thread_quality(url, ratings, headers):
        '''Sens rating into thread rating, main purpose is for tasks_queue.
        One function per property to avoid lost data due to stashing.'''
    
        thread = threading.Thread(target=upload_rating_thread, args=(url, ratings, headers))
    
    def send_rating_to_thread_work_hours(url, ratings, headers):
        '''Sens rating into thread rating, main purpose is for tasks_queue.
        One function per property to avoid lost data due to stashing.'''
    
        thread = threading.Thread(target=upload_rating_thread, args=(url, ratings, headers))
    
    def upload_review_thread(url, reviews, headers):
    
        r = rerequests.put(url, data=reviews, verify=True, headers=headers)
    
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        # except requests.exceptions.RequestException as e:
        #     print('reviews upload failed: %s' % str(e))
    
    
    def get_rating(asset_id):
    
        # this function isn't used anywhere,should probably get removed.
    
        user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
        api_key = user_preferences.api_key
        headers = utils.get_headers(api_key)
        rl = paths.get_api_url() + 'assets/' + asset['asset_data']['id'] + '/rating/'
        rtypes = ['quality', 'working_hours']
        for rt in rtypes:
            params = {
    
                'rating_type': rt
    
            }
            r = rerequests.get(r1, params=data, verify=True, headers=headers)
            print(r.text)
    
    
    def update_ratings_quality(self, context):
        user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
        api_key = user_preferences.api_key
    
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        headers = utils.get_headers(api_key)
        asset = self.id_data
    
        if asset:
            bkit_ratings = asset.bkit_ratings
            url = paths.get_api_url() + 'assets/' + asset['asset_data']['id'] + '/rating/'
        else:
            # this part is for operator rating:
            bkit_ratings = self
            url = paths.get_api_url() + f'assets/{self.asset_id}/rating/'
    
    
        if bkit_ratings.rating_quality > 0.1:
            ratings = [('quality', bkit_ratings.rating_quality)]
    
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            tasks_queue.add_task((send_rating_to_thread_quality, (url, ratings, headers)), wait=2.5, only_last=True)
    
    
    
    def update_ratings_work_hours(self, context):
        user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
        api_key = user_preferences.api_key
        headers = utils.get_headers(api_key)
        asset = self.id_data
    
        if asset:
            bkit_ratings = asset.bkit_ratings
            url = paths.get_api_url() + 'assets/' + asset['asset_data']['id'] + '/rating/'
        else:
            # this part is for operator rating:
            bkit_ratings = self
            url = paths.get_api_url() + f'assets/{self.asset_id}/rating/'
    
        if bkit_ratings.rating_work_hours > 0.45:
    
            ratings = [('working_hours', round(bkit_ratings.rating_work_hours, 1))]
    
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            tasks_queue.add_task((send_rating_to_thread_work_hours, (url, ratings, headers)), wait=2.5, only_last=True)
    
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    def upload_rating(asset):
        user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
        api_key = user_preferences.api_key
    
        headers = utils.get_headers(api_key)
    
    
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        bkit_ratings = asset.bkit_ratings
    
        # print('rating asset', asset_data['name'], asset_data['assetBaseId'])
    
        url = paths.get_api_url() + 'assets/' + asset['asset_data']['id'] + '/rating/'
    
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        ratings = [
    
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        ]
    
        if bkit_ratings.rating_quality > 0.1:
    
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            ratings = (('quality', bkit_ratings.rating_quality),)
            tasks_queue.add_task((send_rating_to_thread_quality, (url, ratings, headers)), wait=2.5, only_last=True)
    
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        if bkit_ratings.rating_work_hours > 0.1:
    
            ratings = (('working_hours', round(bkit_ratings.rating_work_hours, 1)),)
    
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            tasks_queue.add_task((send_rating_to_thread_work_hours, (url, ratings, headers)), wait=2.5, only_last=True)
    
    
        thread = threading.Thread(target=upload_rating_thread, args=(url, ratings, headers))
    
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        thread.start()
    
    
        url = paths.get_api_url() + 'assets/' + asset['asset_data']['id'] + '/review'
    
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        reviews = {
            'reviewText': bkit_ratings.rating_compliments,
            'reviewTextProblems': bkit_ratings.rating_problems,
        }
        if not (bkit_ratings.rating_compliments == '' and bkit_ratings.rating_compliments == ''):
    
            thread = threading.Thread(target=upload_review_thread, args=(url, reviews, headers))
    
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            thread.start()
    
        # the info that the user rated an item is stored in the scene
        s = bpy.context.scene
        s['assets rated'] = s.get('assets rated', {})
        if bkit_ratings.rating_quality > 0.1 and bkit_ratings.rating_work_hours > 0.1:
    
            s['assets rated'][asset['asset_data']['assetBaseId']] = True
    
    def get_assets_for_rating():
        '''
        gets assets from scene that could/should be rated by the user.
        TODO this is only a draft.
    
        '''
        assets = []
        for ob in bpy.context.scene.objects:
            if ob.get('asset_data'):
                assets.append(ob)
        for m in bpy.data.materials:
            if m.get('asset_data'):
                assets.append(m)
        for b in bpy.data.brushes:
            if b.get('asset_data'):
                assets.append(b)
        return assets
    
    
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    asset_types = (
        ('MODEL', 'Model', 'set of objects'),
        ('SCENE', 'Scene', 'scene'),
    
        ('HDR', 'HDR', 'hdr'),
    
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        ('MATERIAL', 'Material', 'any .blend Material'),
        ('TEXTURE', 'Texture', 'a texture, or texture set'),
        ('BRUSH', 'Brush', 'brush, can be any type of blender brush'),
        ('ADDON', 'Addon', 'addnon'),
    )
    
    
    
    # TODO drop this operator, not needed anymore.
    
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    class UploadRatingOperator(bpy.types.Operator):
        """Upload rating to the web db"""
        bl_idname = "object.blenderkit_rating_upload"
    
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        bl_label = "Send Rating"
    
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        bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
    
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        # type of upload - model, material, textures, e.t.c.
    
        # asset_type: EnumProperty(
        #     name="Type",
        #     items=asset_types,
        #     description="Type of asset",
        #     default="MODEL",
        # )
    
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        # @classmethod
        # def poll(cls, context):
        #    return bpy.context.active_object != None and bpy.context.active_object.get('asset_id') is not None
        def draw(self, context):
            layout = self.layout
            layout.label(text='Rating sent to server. Thanks for rating!')
    
        def execute(self, context):
            return {'FINISHED'}
    
        def invoke(self, context, event):
            wm = context.window_manager
            asset = utils.get_active_asset()
            upload_rating(asset)
            return wm.invoke_props_dialog(self)
    
    
    
    def stars_enum_callback(self, context):
        '''regenerates the enum property used to display rating stars, so that there are filled/empty stars correctly.'''
        items = []
        for a in range(0, 10):
            if self.rating_quality < a + 1:
                icon = 'SOLO_OFF'
            else:
                icon = 'SOLO_ON'
            # has to have something before the number in the value, otherwise fails on registration.
            items.append((f'{a + 1}', f'{a + 1}', '', icon, a + 1))
        return items
    
    
    def update_quality_ui(self, context):
        '''Converts the _ui the enum into actual quality number.'''
        user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
        if user_preferences.api_key == '':
            # ui_panels.draw_not_logged_in(self, message='Please login/signup to rate assets.')
            # bpy.ops.wm.call_menu(name='OBJECT_MT_blenderkit_login_menu')
            # return
            bpy.ops.wm.blenderkit_login('INVOKE_DEFAULT',
                                        message='Please login/signup to rate assets. Clicking OK takes you to web login.')
    
            # self.rating_quality_ui = '0'
    
        self.rating_quality = int(self.rating_quality_ui)
    
    def update_ratings_work_hours_ui(self, context):
        user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
        if user_preferences.api_key == '':
            # ui_panels.draw_not_logged_in(self, message='Please login/signup to rate assets.')
            # bpy.ops.wm.call_menu(name='OBJECT_MT_blenderkit_login_menu')
            # return
            bpy.ops.wm.blenderkit_login('INVOKE_DEFAULT',
                                        message='Please login/signup to rate assets. Clicking OK takes you to web login.')
    
            # self.rating_work_hours_ui = '0'
    
        self.rating_work_hours = float(self.rating_work_hours_ui)
    
    
    def update_ratings_work_hours_ui_1_5(self, context):
        user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
        if user_preferences.api_key == '':
            # ui_panels.draw_not_logged_in(self, message='Please login/signup to rate assets.')
            # bpy.ops.wm.call_menu(name='OBJECT_MT_blenderkit_login_menu')
            # return
            bpy.ops.wm.blenderkit_login('INVOKE_DEFAULT',
                                        message='Please login/signup to rate assets. Clicking OK takes you to web login.')
    
            # self.rating_work_hours_ui_1_5 = '0'
    
        # print('updating 1-5')
        # print(float(self.rating_work_hours_ui_1_5))
        self.rating_work_hours = float(self.rating_work_hours_ui_1_5)
    
    
    
    class FastRateMenu(Operator):
    
        """Rating of the assets , also directly from the asset bar - without need to download assets."""
    
        bl_idname = "wm.blenderkit_menu_rating_upload"
    
        bl_label = "Rate asset"
    
        bl_options = {'REGISTER', 'UNDO', 'INTERNAL'}
    
        message: StringProperty(
            name="message",
            description="message",
    
            default="Rating asset",
            options={'SKIP_SAVE'})
    
    
        asset_id: StringProperty(
            name="Asset Base Id",
    
            description="Unique id of the asset (hidden)",
    
            default="",
            options={'SKIP_SAVE'})
    
    
        asset_name: StringProperty(
            name="Asset Name",
            description="Name of the asset (hidden)",
    
            default="",
            options={'SKIP_SAVE'})
    
    
        asset_type: StringProperty(
            name="Asset type",
            description="asset type",
    
            default="",
            options={'SKIP_SAVE'})
    
    
        rating_quality: IntProperty(name="Quality",
                                    description="quality of the material",
                                    default=0,
                                    min=-1, max=10,
    
                                    # update=update_ratings_quality,
                                    options={'SKIP_SAVE'})
    
    
        # the following enum is only to ease interaction - enums support 'drag over' and enable to draw the stars easily.
        rating_quality_ui: EnumProperty(name='rating_quality_ui',
                                        items=stars_enum_callback,
                                        description='Rating stars 0 - 10',
    
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                                        default=0,
    
                                        update=update_quality_ui,
    
                                        options={'SKIP_SAVE'})
    
    
        rating_work_hours: FloatProperty(name="Work Hours",
                                         description="How many hours did this work take?",
                                         default=0.00,
    
                                         min=0.0, max=300,
                                         # update=update_ratings_work_hours,
                                         options={'SKIP_SAVE'}
    
        high_rating_warning = "This is a high rating, please be sure to give such rating only to amazing assets"
    
    
        rating_work_hours_ui: EnumProperty(name="Work Hours",
                                           description="How many hours did this work take?",
                                           items=[('0', '0', ''),
                                                  ('.5', '0.5', ''),
                                                  ('1', '1', ''),
                                                  ('2', '2', ''),
                                                  ('3', '3', ''),
                                                  ('4', '4', ''),
                                                  ('5', '5', ''),
    
                                                  ('6', '6', ''),
                                                  ('8', '8', ''),
    
                                                  ('10', '10', ''),
                                                  ('15', '15', ''),
                                                  ('20', '20', ''),
    
                                                  ('30', '30', high_rating_warning),
                                                  ('50', '50', high_rating_warning),
                                                  ('100', '100', high_rating_warning),
                                                  ('150', '150', high_rating_warning),
                                                  ('200', '200', high_rating_warning),
                                                  ('250', '250', high_rating_warning),
    
                                           default='0', update=update_ratings_work_hours_ui,
                                           options = {'SKIP_SAVE'}
    
                                           )
    
        rating_work_hours_ui_1_5: EnumProperty(name="Work Hours",
                                               description="How many hours did this work take?",
                                               items=[('0', '0', ''),
                                                      ('.2', '0.2', ''),
                                                      ('.5', '0.5', ''),
                                                      ('1', '1', ''),
                                                      ('2', '2', ''),
                                                      ('3', '3', ''),
                                                      ('4', '4', ''),
                                                      ('5', '5', '')
                                                      ],
    
                                               default='0',
                                               update=update_ratings_work_hours_ui_1_5,
                                               options = {'SKIP_SAVE'}
    
                                               )
    
        @classmethod
        def poll(cls, context):
    
            # scene = bpy.context.scene
            # ui_props = scene.blenderkitUI
    
            return True  # ui_props.active_index > -1
    
    
        def draw(self, context):
            layout = self.layout
            col = layout.column()
    
            # layout.template_icon_view(bkit_ratings, property, show_labels=False, scale=6.0, scale_popup=5.0)
            col.label(text=self.message)
            row = col.row()
            row.prop(self, 'rating_quality_ui', expand=True, icon_only=True, emboss=False)
    
            # row.label(text=str(self.rating_quality))
    
            col.separator()
    
    
            row = layout.row()
            row.label(text=f"How many hours did this {self.asset_type} save you?")
    
            if self.asset_type in ('model', 'scene'):
                row = layout.row()
                if utils.profile_is_validator():
                    col.prop(self, 'rating_work_hours')
                row.prop(self, 'rating_work_hours_ui', expand=True, icon_only=False, emboss=True)
    
                if float(self.rating_work_hours_ui) > 100:
    
                    utils.label_multiline(layout,
                                          text=f"\nThat's huge! please be sure to give such rating only to godly {self.asset_type}s.\n",
                                          width=500)
    
                elif float(self.rating_work_hours_ui) > 18:
    
                    layout.separator()
    
                    utils.label_multiline(layout,
                                          text=f"\nThat's a lot! please be sure to give such rating only to amazing {self.asset_type}s.\n",
                                          width=500)
    
            else:
    
    
    
                row = layout.row()
    
                row.prop(self, 'rating_work_hours_ui_1_5', expand=True, icon_only=False, emboss=True)
    
    
    
        def execute(self, context):
            user_preferences = bpy.context.preferences.addons['blenderkit'].preferences
            api_key = user_preferences.api_key
            headers = utils.get_headers(api_key)
    
            url = paths.get_api_url() + f'assets/{self.asset_id}/rating/'
    
            rtgs = [
    
            ]
    
    
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            if self.rating_quality_ui == '':
                self.rating_quality = 0
            else:
    
                self.rating_quality = float(self.rating_quality_ui)
    
    
            if self.rating_quality > 0.1:
    
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                rtgs = (('quality', self.rating_quality),)
                tasks_queue.add_task((send_rating_to_thread_quality, (url, rtgs, headers)), wait=2.5, only_last=True)
    
            if self.rating_work_hours > 0.45:
    
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                rtgs = (('working_hours', round(self.rating_work_hours, 1)),)
                tasks_queue.add_task((send_rating_to_thread_work_hours, (url, rtgs, headers)), wait=2.5, only_last=True)
    
            return {'FINISHED'}
    
        def invoke(self, context, event):
            scene = bpy.context.scene
            ui_props = scene.blenderkitUI
            if ui_props.active_index > -1:
    
                sr = bpy.context.window_manager['search results']
    
                asset_data = dict(sr[ui_props.active_index])
                self.asset_id = asset_data['id']
                self.asset_type = asset_data['assetType']
    
    
            self.message = f"Rate asset {self.asset_name}"
    
            wm = context.window_manager
    
    
            if self.asset_type in ('model','scene'):
    
                # spawn a wider one for validators for the enum buttons
                return wm.invoke_props_dialog(self, width=500)
    
            else:
                return wm.invoke_props_dialog(self)
    
    def rating_menu_draw(self, context):
        layout = self.layout
    
        ui_props = context.scene.blenderkitUI
    
        sr = bpy.context.window_manager['search results orig']
    
    
        asset_search_index = ui_props.active_index
        if asset_search_index > -1:
            asset_data = dict(sr['results'][asset_search_index])
    
        col = layout.column()
        layout.label(text='Admin rating Tools:')
        col.operator_context = 'INVOKE_DEFAULT'
    
    
        op = col.operator('wm.blenderkit_menu_rating_upload', text='Rate')
    
        op.asset_id = asset_data['id']
    
        op.asset_name = asset_data['name']
    
        op.asset_type = asset_data['assetType']
    
    
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    def register_ratings():
        bpy.utils.register_class(UploadRatingOperator)
    
        bpy.utils.register_class(FastRateMenu)
        # bpy.types.OBJECT_MT_blenderkit_asset_menu.append(rating_menu_draw)
    
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    def unregister_ratings():
        pass;
    
        # bpy.utils.unregister_class(StarRatingOperator)
    
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        bpy.utils.unregister_class(UploadRatingOperator)
    
        bpy.utils.unregister_class(FastRateMenu)