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# GPL # "author": Paulo_Gomes
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from mathutils import Quaternion, Vector
from bpy.props import (
FloatProperty,
IntProperty,
BoolProperty,
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StringProperty,
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from bpy_extras import object_utils
# Create a new mesh (object) from verts/edges/faces
# verts/edges/faces ... List of vertices/edges/faces for the
# new mesh (as used in from_pydata)
# name ... Name of the new mesh (& object)
def create_mesh_object(context, verts, edges, faces, name):
# Create new mesh
mesh = bpy.data.meshes.new(name)
# Make a mesh from a list of verts/edges/faces
mesh.from_pydata(verts, edges, faces)
# Update mesh geometry after adding stuff
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from bpy_extras import object_utils
return object_utils.object_data_add(context, mesh, operator=None)
# A very simple "bridge" tool
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def createFaces(vertIdx1, vertIdx2, closed=False, flipped=False):
faces = []
if not vertIdx1 or not vertIdx2:
return None
if len(vertIdx1) < 2 and len(vertIdx2) < 2:
return None
fan = False
if (len(vertIdx1) != len(vertIdx2)):
if (len(vertIdx1) == 1 and len(vertIdx2) > 1):
fan = True
else:
return None
total = len(vertIdx2)
if closed:
# Bridge the start with the end
if flipped:
face = [
vertIdx1[0],
vertIdx2[0],
vertIdx2[total - 1]]
if not fan:
face.append(vertIdx1[total - 1])
faces.append(face)
else:
face = [vertIdx2[0], vertIdx1[0]]
if not fan:
face.append(vertIdx1[total - 1])
face.append(vertIdx2[total - 1])
faces.append(face)
# Bridge the rest of the faces
for num in range(total - 1):
if flipped:
if fan:
face = [vertIdx2[num], vertIdx1[0], vertIdx2[num + 1]]
else:
face = [vertIdx2[num], vertIdx1[num],
vertIdx1[num + 1], vertIdx2[num + 1]]
faces.append(face)
else:
if fan:
face = [vertIdx1[0], vertIdx2[num], vertIdx2[num + 1]]
else:
face = [vertIdx1[num], vertIdx2[num],
vertIdx2[num + 1], vertIdx1[num + 1]]
faces.append(face)
return faces
def add_twisted_torus(major_rad, minor_rad, major_seg, minor_seg, twists):
PI_2 = pi * 2.0
z_axis = (0.0, 0.0, 1.0)
verts = []
faces = []
edgeloop_prev = []
for major_index in range(major_seg):
quat = Quaternion(z_axis, (major_index / major_seg) * PI_2)
rot_twists = PI_2 * major_index / major_seg * twists
edgeloop = []
# Create section ring
for minor_index in range(minor_seg):
angle = (PI_2 * minor_index / minor_seg) + rot_twists
vec = Vector((
major_rad + (cos(angle) * minor_rad),
0.0,
sin(angle) * minor_rad))
edgeloop.append(len(verts))
verts.append(vec)
# Remember very first edgeloop
if major_index == 0:
edgeloop_first = edgeloop
# Bridge last with current ring
if edgeloop_prev:
f = createFaces(edgeloop_prev, edgeloop, closed=True)
faces.extend(f)
edgeloop_prev = edgeloop
# Bridge first and last ring
f = createFaces(edgeloop_prev, edgeloop_first, closed=True)
faces.extend(f)
return verts, faces
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class AddTwistedTorus(bpy.types.Operator, object_utils.AddObjectHelper):
bl_idname = "mesh.primitive_twisted_torus_add"
bl_label = "Add Twisted Torus"
bl_description = "Construct a twisted torus mesh"
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TwistedTorus : BoolProperty(name = "TwistedTorus",
default = True,
description = "TwistedTorus")
change : BoolProperty(name = "Change",
default = False,
description = "change TwistedTorus")
name="Major Radius",
description="Radius from the origin to the"
" center of the cross section",
description="Radius of the torus' cross section",
min=0.01,
max=100.0,
description="Number of segments for the main ring of the torus",
min=3,
max=256,
description="Number of segments for the minor ring of the torus",
min=3,
max=256,
description="Number of twists of the torus",
min=0,
max=256,
name="Use Int/Ext Controls",
description="Total Exterior Radius of the torus",
min=0.01,
max=100.0,
description="Total Interior Radius of the torus",
min=0.01,
max=100.0,
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def draw(self, context):
layout = self.layout
layout.prop(self, 'major_radius', expand=True)
layout.prop(self, 'minor_radius', expand=True)
layout.prop(self, 'major_segments', expand=True)
layout.prop(self, 'minor_segments', expand=True)
layout.prop(self, 'twists', expand=True)
layout.prop(self, 'use_abso', expand=True)
layout.prop(self, 'abso_major_rad', expand=True)
layout.prop(self, 'abso_minor_rad', expand=True)
if self.change == False:
col = layout.column(align=True)
col.prop(self, 'align', expand=True)
col = layout.column(align=True)
col.prop(self, 'location', expand=True)
col = layout.column(align=True)
col.prop(self, 'rotation', expand=True)
# turn off 'Enter Edit Mode'
use_enter_edit_mode = bpy.context.preferences.edit.use_enter_edit_mode
bpy.context.preferences.edit.use_enter_edit_mode = False
extra_helper = (self.abso_major_rad - self.abso_minor_rad) * 0.5
self.major_radius = self.abso_minor_rad + extra_helper
self.minor_radius = extra_helper
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if bpy.context.mode == "OBJECT":
if context.selected_objects != [] and context.active_object and \
('TwistedTorus' in context.active_object.data.keys()) and (self.change == True):
obj = context.active_object
oldmesh = obj.data
oldmeshname = obj.data.name
verts, faces = add_twisted_torus(
self.major_radius,
self.minor_radius,
self.major_segments,
self.minor_segments,
self.twists
)
mesh = bpy.data.meshes.new('TwistedTorus')
mesh.from_pydata(verts, [], faces)
obj.data = mesh
for material in oldmesh.materials:
obj.data.materials.append(material)
bpy.data.meshes.remove(oldmesh)
obj.data.name = oldmeshname
else:
verts, faces = add_twisted_torus(
self.major_radius,
self.minor_radius,
self.major_segments,
self.minor_segments,
self.twists
)
mesh = bpy.data.meshes.new('TwistedTorus')
mesh.from_pydata(verts, [], faces)
obj = object_utils.object_data_add(context, mesh, operator=self)
obj.data["TwistedTorus"] = True
obj.data["change"] = False
for prm in TwistedTorusParameters():
obj.data[prm] = getattr(self, prm)
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if bpy.context.mode == "EDIT_MESH":
active_object = context.active_object
name_active_object = active_object.name
bpy.ops.object.mode_set(mode='OBJECT')
verts, faces = add_twisted_torus(
self.major_radius,
self.minor_radius,
self.major_segments,
self.minor_segments,
self.twists
)
mesh = bpy.data.meshes.new('TwistedTorus')
mesh.from_pydata(verts, [], faces)
obj = object_utils.object_data_add(context, mesh, operator=self)
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obj.select_set(True)
active_object.select_set(True)
bpy.ops.object.join()
context.active_object.name = name_active_object
bpy.ops.object.mode_set(mode='EDIT')
if use_enter_edit_mode:
bpy.ops.object.mode_set(mode = 'EDIT')
# restore pre operator state
bpy.context.preferences.edit.use_enter_edit_mode = use_enter_edit_mode
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def TwistedTorusParameters():
TwistedTorusParameters = [
"major_radius",
"minor_radius",
"major_segments",
"minor_segments",
"twists",
"use_abso",
"abso_major_rad",
"abso_minor_rad",
]
return TwistedTorusParameters