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update for changes in blender module layout, also add global axis conversion to FBX.
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- add_mesh_ant_landscape.py 2 additions, 2 deletionsadd_mesh_ant_landscape.py
- add_mesh_extra_objects/add_mesh_3d_function_surface.py 2 additions, 2 deletionsadd_mesh_extra_objects/add_mesh_3d_function_surface.py
- add_mesh_extra_objects/add_mesh_extra_objects.py 2 additions, 2 deletionsadd_mesh_extra_objects/add_mesh_extra_objects.py
- add_mesh_extra_objects/add_mesh_gears.py 2 additions, 2 deletionsadd_mesh_extra_objects/add_mesh_gears.py
- add_mesh_extra_objects/add_mesh_gemstones.py 2 additions, 2 deletionsadd_mesh_extra_objects/add_mesh_gemstones.py
- add_mesh_extra_objects/add_mesh_twisted_torus.py 2 additions, 2 deletionsadd_mesh_extra_objects/add_mesh_twisted_torus.py
- add_mesh_pipe_joint.py 2 additions, 2 deletionsadd_mesh_pipe_joint.py
- add_mesh_solid.py 1 addition, 1 deletionadd_mesh_solid.py
- io_anim_bvh/__init__.py 1 addition, 1 deletionio_anim_bvh/__init__.py
- io_anim_camera.py 1 addition, 1 deletionio_anim_camera.py
- io_convert_image_to_mesh_img/__init__.py 1 addition, 1 deletionio_convert_image_to_mesh_img/__init__.py
- io_curve_svg/__init__.py 1 addition, 1 deletionio_curve_svg/__init__.py
- io_export_pc2.py 1 addition, 1 deletionio_export_pc2.py
- io_import_images_as_planes.py 1 addition, 1 deletionio_import_images_as_planes.py
- io_import_scene_mhx.py 1 addition, 1 deletionio_import_scene_mhx.py
- io_mesh_ply/__init__.py 1 addition, 1 deletionio_mesh_ply/__init__.py
- io_mesh_ply/import_ply.py 1 addition, 1 deletionio_mesh_ply/import_ply.py
- io_mesh_raw/import_raw.py 1 addition, 1 deletionio_mesh_raw/import_raw.py
- io_mesh_stl/__init__.py 1 addition, 1 deletionio_mesh_stl/__init__.py
- io_scene_3ds/__init__.py 1 addition, 1 deletionio_scene_3ds/__init__.py
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