Newer
Older
# SPDX-License-Identifier: GPL-2.0-or-later
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
"""
This script imports a Krita/Gimp Palette to Blender.
Usage:
Run this script from "File->Import" menu and then load the desired KPL file.
"""
import bpy
import os
import struct
def load(context, filepath):
(path, filename) = os.path.split(filepath)
pal = None
valid = False
finput = open(filepath)
line = finput.readline()
while line:
if valid:
# Create Palette
if pal is None:
pal = bpy.data.palettes.new(name=filename)
# Create Color
values = line.split()
col = [0, 0, 0]
col[0] = int(values[0]) / 255.0
col[1] = int(values[1]) / 255.0
col[2] = int(values[2]) / 255.0
palcol = pal.colors.new()
palcol.color[0] = col[0]
palcol.color[1] = col[1]
palcol.color[2] = col[2]
if line[0] == '#':
valid = True
line = finput.readline()
finput.close()
return {'FINISHED'}