- Nov 02, 2022
-
-
Julien Duroure authored
-
- Oct 31, 2022
-
-
Aaron Carlisle authored
- Remove time offset -- this feature was removed in Blender 2.61 - Cleanup Code - Rename groups to collections - Rename dupli to instancing - Remove BGE feature - Remove non existent `MESH_MT_CopyImagesFromLayer` - Update operator labels Addresses parts of T100240
-
- Oct 26, 2022
-
-
Julien Duroure authored
-
- Oct 23, 2022
-
-
Vladimir Spivak authored
D16212: Curve Tools: Ensure nested paths in exported SVG look as expected. (Authored by Johan Althoff (teetow))
-
- Oct 21, 2022
-
-
Julien Duroure authored
-
Julien Duroure authored
-
Julien Duroure authored
- The first imported one is now set as the rendered one - Color Attribute Node does no more specify the layer, so rendered one is used
-
Julien Duroure authored
-
- Oct 20, 2022
-
-
demeterdzadik@gmail.com authored
When we enable the Rigify add-on with installed feature sets, we were trying to register those feature sets as well, but failing because the feature set list wasn't populated yet; It would ALWAYS be an empty list. Moving refresh() inside get_enabled_modules_names() might be better.
-
Damien Picard authored
-
Damien Picard authored
Caused by D15961, which changed the behavior of `dpi` and `pixel_size`. Instead of using a single value for `dpifac` (renamed to `dpi_fac`), use a value depending on whether we want pixel density or line width. This patch has the side-effect that the line width from the user preferences is now respected. It seems more logical that way, but I can't test with a hi-dpi display to see how that looks. If we want to get the old behavior back, we can just get rid of `prefs_line_width()` and replace its calls with `dpi_fac()`. A similar issue was also fixed for Icon Viewer.
-
Damien Picard authored
Change the global poll function to check that the node tree is not from a library, disabling most Node Wrangler operators. This fixes the issue, not only for material nodes as in the original report, but also on compositing node trees from linked scenes and geometry nodes.
-
Sybren A. Stüvel authored
The `scene.render.fps` setting must be an integer nowadays. Instead of storing a `float` there, the rounded FPS is stored as integer, and the `fps_base` property is used to scale this to the desired frame rate.
-
- Oct 17, 2022
-
-
Julien Duroure authored
-
- Oct 14, 2022
-
-
Brecht Van Lommel authored
Contributed by luzpaz. Differential Revision: https://developer.blender.org/D16234
-
- Oct 11, 2022
-
-
linhsu0723 authored
Don't change current point coordinate for implicit path close. This can fix some broken paths in T92713. Differential Revision: https://developer.blender.org/D16198
-
- Oct 10, 2022
-
-
Julien Duroure authored
-
Julien Duroure authored
-
- Oct 09, 2022
-
-
Jesse Yurkovich authored
As part of a change years ago[1], the addon location was moved from the `Add->Mesh` menu to the `Add->Image` menu but the "location" field was never updated. The manual is already correct. [1] 07b8375e
-
- Oct 07, 2022
-
-
Bastien Montagne authored
As suggested by Omar Emara (@OmarSquircleArt), break after first matching framerate found, instead of searching the whole list everytime, ending up selecting the last matching value. NTSC 'drop frame' type are rather unusual, they should never be auto-selected anyway.
-
- Oct 06, 2022
-
-
linhsu0723 authored
This can fix some broken paths in T92713, like the following PeerTube icon. | before | now | {F13615071} | {F13615072} But some icons are still incomplete due to other issues. Differential Revision: https://developer.blender.org/D16143
-
Julien Duroure authored
-
- Oct 05, 2022
-
-
Damien Picard authored
Following up to D15868, use the translation of the already extracted message "untitled" as the name of the exported STL file. Reviewed By: mont29 Differential Revision: https://developer.blender.org/D15960
-
Julien Duroure authored
-
- Oct 04, 2022
-
-
Julien Duroure authored
-
Julien Duroure authored
-
Julien Duroure authored
-
Julien Duroure authored
-
- Oct 03, 2022
-
-
Sybren A. Stüvel authored
Remove `PoseActionCreator._store_parameters_from_callback()`, as it doesn't have any current use. No functional changes.
-
- Oct 01, 2022
-
-
Pullusb authored
Fixed error when no keyframes to draw (gpu_extras.batch.batch_for_shader does not accept empty list in 3.4). Fixed warning messages from error in some operator's poll.
-
- Sep 29, 2022
-
-
Campbell Barton authored
-
Campbell Barton authored
Contributed by @xan2622 #blender-coders.
-
- Sep 28, 2022
-
-
Julien Duroure authored
-
- Sep 26, 2022
-
-
Julien Duroure authored
-
- Sep 25, 2022
-
-
Julien Duroure authored
-
Julien Duroure authored
-
Julien Duroure authored
-
Julien Duroure authored
-
Julien Duroure authored
-
Julien Duroure authored
-