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  • # ##### BEGIN GPL LICENSE BLOCK #####
    #
    #  This program is free software; you can redistribute it and/or
    #  modify it under the terms of the GNU General Public License
    #  as published by the Free Software Foundation; either version 2
    #  of the License, or (at your option) any later version.
    #
    #  This program is distributed in the hope that it will be useful,
    #  but WITHOUT ANY WARRANTY; without even the implied warranty of
    #  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    #  GNU General Public License for more details.
    #
    #  You should have received a copy of the GNU General Public License
    #  along with this program; if not, write to the Free Software Foundation,
    #  Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
    #
    # ##### END GPL LICENSE BLOCK #####
    
    # <pep8 compliant>
    
    bl_info = {
        "name": "Demo Mode",
        "author": "Campbell Barton",
    
        "blender": (2, 80, 0),
    
        "location": "File > Demo Menu",
    
        "description": "Demo mode lets you select multiple blend files and loop over them.",
    
        "doc_url": "{BLENDER_MANUAL_URL}/addons/system/demo_mode.html",
    
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        "category": "System",
    }
    
    
    # To support reload properly, try to access a package var, if it's there, reload everything
    if "bpy" in locals():
    
            importlib.reload(config)
    
    from bpy.props import (
    
        StringProperty,
        BoolProperty,
        IntProperty,
        FloatProperty,
        EnumProperty,
    )
    
        """Create a demo script and optionally execute it"""
    
        bl_label = "Demo Mode (Setup)"
    
        bl_options = {'PRESET'}
    
        # List of operator properties, the attributes will be assigned
        # to the class instance from the operator settings before calling.
    
        # these are used to create the file list.
    
        directory: StringProperty(
            name="Search Path",
            description="Directory used for importing the file",
            maxlen=1024,
            subtype='DIR_PATH',
        )
        random_order: BoolProperty(
            name="Random Order",
            description="Select files randomly",
            default=False,
        )
        mode: EnumProperty(
            name="Method",
    
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            items=(
                ('AUTO', "Auto", ""),
                ('PLAY', "Play", ""),
                ('RENDER', "Render", ""),
            )
    
        )
    
        run: BoolProperty(
            name="Run Immediately!",
            description="Run demo immediately",
            default=True,
        )
        exit: BoolProperty(
            name="Exit",
            description="Run once and exit",
            default=False,
        )
    
    
        # these are mapped directly to the config!
        #
        # anim
        # ====
    
        anim_cycles: IntProperty(
            name="Cycles",
            description="Number of times to play the animation",
            min=1, max=1000,
            default=2,
        )
        anim_time_min: FloatProperty(
            name="Time Min",
            description="Minimum number of seconds to show the animation for "
                        "(for small loops)",
            min=0.0, max=1000.0,
            soft_min=1.0, soft_max=1000.0,
            default=4.0,
        )
        anim_time_max: FloatProperty(
            name="Time Max",
            description="Maximum number of seconds to show the animation for "
                        "(in case the end frame is very high for no reason)",
            min=0.0, max=100000000.0,
            soft_min=1.0, soft_max=100000000.0,
            default=8.0,
        )
        anim_screen_switch: FloatProperty(
            name="Screen Switch",
            description="Time between switching screens (in seconds) "
                        "or 0 to disable",
            min=0.0, max=100000000.0,
            soft_min=1.0, soft_max=60.0,
            default=0.0,
        )
    
        display_render: FloatProperty(
            name="Render Delay",
            description="Time to display the rendered image before moving on "
                        "(in seconds)",
            min=0.0, max=60.0,
            default=4.0,
        )
        anim_render: BoolProperty(
            name="Render Anim",
            description="Render entire animation (render mode only)",
            default=False,
        )
    
            keywords = self.as_keywords(ignore=("directory", "random_order", "run", "exit"))
    
            cfg_str, _dirpath = config.as_string(
                self.directory,
                self.random_order,
                self.exit,
                **keywords,
            )
    
            text = bpy.data.texts.new("demo.py")
    
    
            if self.run:
                extern_demo_mode_run()
    
    
            return {'FINISHED'}
    
        def invoke(self, context, event):
            context.window_manager.fileselect_add(self)
            return {'RUNNING_MODAL'}
    
        def check(self, context):
            return True  # lazy
    
        def draw(self, context):
            layout = self.layout
    
            box.label(text="Search *.blend recursively")
            box.label(text="Writes: demo.py config text")
    
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            layout.prop(self, "run")
    
            layout.prop(self, "exit")
    
            layout.label(text="Generate Settings:")
    
            row = layout.row()
    
            row.prop(self, "mode", expand=True)
    
            layout.prop(self, "random_order")
    
            layout.separator()
            sub = layout.column()
    
            sub.active = (mode in {'AUTO', 'PLAY'})
    
            sub.label(text="Animate Settings:")
    
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            sub.prop(self, "anim_cycles")
            sub.prop(self, "anim_time_min")
            sub.prop(self, "anim_time_max")
            sub.prop(self, "anim_screen_switch")
    
            layout.separator()
            sub = layout.column()
    
            sub.active = (mode in {'AUTO', 'RENDER'})
    
            sub.label(text="Render Settings:")
    
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            sub.prop(self, "display_render")
    
    
    
    class DemoModeRun(bpy.types.Operator):
        bl_idname = "wm.demo_mode_run"
        bl_label = "Demo Mode (Start)"
    
        def execute(self, context):
            if extern_demo_mode_run():
                return {'FINISHED'}
            else:
                self.report({'ERROR'}, "Cant load demo.py config, run: File -> Demo Mode (Setup)")
                return {'CANCELLED'}
    
    
    # --- call demo_mode.py funcs
    def extern_demo_mode_run():
        # this accesses demo_mode.py which is kept standalone
        # and can be run direct.
        from . import demo_mode
        if demo_mode.load_config():
            demo_mode.demo_mode_load_file()  # kick starts the modal operator
            return True
        else:
            return False
    
    
    def extern_demo_mode_register():
        # this accesses demo_mode.py which is kept standalone
        # and can be run direct.
        from . import demo_mode
        demo_mode.register()
    
    
    def extern_demo_mode_unregister():
        # this accesses demo_mode.py which is kept standalone
        # and can be run direct.
        from . import demo_mode
        demo_mode.unregister()
    
    
        layout = self.layout
        layout.operator(DemoModeSetup.bl_idname, icon='PREFERENCES')
        layout.operator(DemoModeRun.bl_idname, icon='PLAY')
        layout.separator()
    
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    classes = (
        DemoModeSetup,
        DemoModeRun,
    )
    
    
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        from bpy.utils import register_class
        for cls in classes:
            register_class(cls)
    
        bpy.types.TOPBAR_MT_file.prepend(menu_func)
    
    
        extern_demo_mode_register()
    
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        from bpy.utils import unregister_class
        for cls in classes:
            unregister_class(cls)
    
        bpy.types.TOPBAR_MT_file.remove(menu_func)
    
        extern_demo_mode_unregister()