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# ##### BEGIN GPL LICENSE BLOCK #####
#
# This program is free software; you can redistribute it and/or
# modify it under the terms of the GNU General Public License
# as published by the Free Software Foundation; either version 2
# of the License, or (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software Foundation,
# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
#
# ##### END GPL LICENSE BLOCK #####
import http, http.client, http.server, socket
import subprocess, time, hashlib
import netrender, netrender.model
try:
import bpy
except:
bpy = None
VERSION = bytes(".".join((str(n) for n in netrender.bl_info["version"])), encoding='utf8')
# Jobs status
JOB_WAITING = 0 # before all data has been entered
JOB_PAUSED = 1 # paused by user
JOB_FINISHED = 2 # finished rendering
JOB_QUEUED = 3 # ready to be dispatched
JOB_STATUS_TEXT = {
JOB_WAITING: "Waiting",
JOB_PAUSED: "Paused",
JOB_FINISHED: "Finished",
JOB_QUEUED: "Queued"
}
# Frames status
FRAME_QUEUED = 0
FRAME_DISPATCHED = 1
FRAME_DONE = 2
FRAME_ERROR = 3
FRAME_QUEUED: "Queued",
FRAME_DISPATCHED: "Dispatched",
FRAME_DONE: "Done",
FRAME_ERROR: "Error"
try:
system = platform.system()
except UnicodeDecodeError:
import sys
system = sys.platform
if system == "Darwin":
class ConnectionContext:
def __init__(self, timeout = None):
self.old_timeout = socket.getdefaulttimeout()
self.timeout = timeout
def __enter__(self):
if self.old_timeout != self.timeout:
socket.setdefaulttimeout(self.timeout)
def __exit__(self, exc_type, exc_value, traceback):
if self.old_timeout != self.timeout:
socket.setdefaulttimeout(self.old_timeout)
else:
# On sane OSes we can use the connection timeout value correctly
class ConnectionContext:
def __init__(self, timeout = None):
pass
def __enter__(self):
pass
def __exit__(self, exc_type, exc_value, traceback):
pass
if system in {'Windows', 'win32'} and platform.version() >= '5': # Error mode is only available on Win2k or higher, that's version 5
import ctypes
class NoErrorDialogContext:
def __init__(self):
self.val = 0
def __enter__(self):
self.val = ctypes.windll.kernel32.SetErrorMode(0x0002)
ctypes.windll.kernel32.SetErrorMode(self.val | 0x0002)
def __exit__(self, exc_type, exc_value, traceback):
ctypes.windll.kernel32.SetErrorMode(self.val)
else:
class NoErrorDialogContext:
def __init__(self):
pass
def __enter__(self):
pass
def __exit__(self, exc_type, exc_value, traceback):
pass
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class DirectoryContext:
def __init__(self, path):
self.path = path
def __enter__(self):
self.curdir = os.path.abspath(os.curdir)
os.chdir(self.path)
def __exit__(self, exc_type, exc_value, traceback):
os.chdir(self.curdir)
class BreakableIncrementedSleep:
def __init__(self, increment, default_timeout, max_timeout, break_fct):
self.increment = increment
self.default = default_timeout
self.max = max_timeout
self.current = self.default
self.break_fct = break_fct
def reset(self):
self.current = self.default
def increase(self):
self.current = min(self.current + self.increment, self.max)
def sleep(self):
for i in range(self.current):
time.sleep(1)
if self.break_fct():
break
self.increase()
def responseStatus(conn):
with conn.getresponse() as response:
length = int(response.getheader("content-length", "0"))
if length > 0:
response.read()
return response.status
def reporting(report, message, errorType = None):
if errorType:
t = 'ERROR'
else:
t = 'INFO'
if report:
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return None
elif errorType:
raise errorType(message)
else:
return None
def clientScan(report = None):
try:
s = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_BROADCAST, 1)
s.settimeout(30)
s.bind(('', 8000))
buf, address = s.recvfrom(64)
address = address[0]
port = int(str(buf, encoding='utf8'))
reporting(report, "Master server found")
return (address, port)
except socket.timeout:
reporting(report, "No master server on network", IOError)
return ("", 8000) # return default values
def clientConnection(netsettings, report = None, scan = True, timeout = 5):
address = netsettings.server_address
port = netsettings.server_port
use_ssl = netsettings.use_ssl
if address== "[default]":
# calling operator from python is fucked, scene isn't in context
# if bpy:
# bpy.ops.render.netclientscan()
# else:
if not scan:
return None
address, port = clientScan()
if address == "":
return None
HTTPConnection = http.client.HTTPSConnection if use_ssl else http.client.HTTPConnection
if platform.system() == "Darwin":
with ConnectionContext(timeout):
conn = HTTPConnection(address, port)
conn = HTTPConnection(address, port, timeout = timeout)
if conn:
if clientVerifyVersion(conn):
return conn
else:
conn.close()
reporting(report, "Incorrect master version", ValueError)
except BaseException as err:
if report:
return None
else:
print(err)
return None
def clientVerifyVersion(conn):
with ConnectionContext():
conn.request("GET", "/version")
response = conn.getresponse()
if response.status != http.client.OK:
conn.close()
return False
server_version = response.read()
if server_version != VERSION:
print("Incorrect server version!")
print("expected", str(VERSION, encoding='utf8'), "received", str(server_version, encoding='utf8'))
return False
return True
def fileURL(job_id, file_index):
return "/file_%s_%i" % (job_id, file_index)
def logURL(job_id, frame_number):
return "/log_%s_%i.log" % (job_id, frame_number)
def resultURL(job_id):
return "/result_%s.zip" % job_id
def renderURL(job_id, frame_number):
return "/render_%s_%i.exr" % (job_id, frame_number)
def cancelURL(job_id):
return "/cancel_%s" % (job_id)
def hashFile(path):
f = open(path, "rb")
value = hashData(f.read())
f.close()
return value
def hashData(data):
m = hashlib.md5()
m.update(data)
return m.hexdigest()
def verifyCreateDir(directory_path):
original_path = directory_path
directory_path = os.path.expanduser(directory_path)
directory_path = os.path.expandvars(directory_path)
if not os.path.exists(directory_path):
try:
os.makedirs(directory_path)
print("Created directory:", directory_path)
if original_path != directory_path:
print("Expanded from the following path:", original_path)
except:
print("Couldn't create directory:", directory_path)
if original_path != directory_path:
print("Expanded from the following path:", original_path)
raise
def cacheName(ob, point_cache):
name = point_cache.name
if name == "":
name = "".join(["%02X" % ord(c) for c in ob.name])
return name
def cachePath(file_path):
path, name = os.path.split(file_path)
root, ext = os.path.splitext(name)
return path + os.sep + "blendcache_" + root # need an API call for that
# Process dependencies of all objects with user defined functions
# pointCacheFunction(object, owner, point_cache) (owner is modifier or psys)
# fluidFunction(object, modifier, cache_path)
# multiresFunction(object, modifier, cache_path)
def processObjectDependencies(pointCacheFunction, fluidFunction, multiresFunction):
for object in bpy.data.objects:
for modifier in object.modifiers:
if modifier.type == 'FLUID_SIMULATION' and modifier.settings.type == "DOMAIN":
fluidFunction(object, modifier, bpy.path.abspath(modifier.settings.filepath))
elif modifier.type == "CLOTH":
elif modifier.type == "SMOKE" and modifier.smoke_type == "DOMAIN":
pointCacheFunction(object, modifier, modifier.domain_settings.point_cache)
elif modifier.type == "MULTIRES" and modifier.is_external:
multiresFunction(object, modifier, bpy.path.abspath(modifier.filepath))
elif modifier.type == "DYNAMIC_PAINT" and modifier.canvas_settings:
for surface in modifier.canvas_settings.canvas_surfaces:
# particles modifier are stupid and don't contain data
# we have to go through the object property
for psys in object.particle_systems:
def createLocalPath(rfile, prefixdirectory, prefixpath, forcelocal):
filepath = rfile.original_path
prefixpath = os.path.normpath(prefixpath) if prefixpath else None
if (os.path.isabs(filepath) or
filepath[1:3] == ":/" or filepath[1:3] == ":\\" or # Windows absolute path don't count as absolute on unix, have to handle them ourself
filepath[:1] == "/" or filepath[:1] == "\\"): # and vice versa
# if an absolute path, make sure path exists, if it doesn't, use relative local path
finalpath = filepath
if forcelocal or not os.path.exists(finalpath):
path, name = os.path.split(os.path.normpath(finalpath))
# Don't add signatures to cache files, relink fails otherwise
if not name.endswith(".bphys") and not name.endswith(".bobj.gz"):
name, ext = os.path.splitext(name)
name = name + "_" + rfile.signature + ext
if prefixpath and path.startswith(prefixpath):
suffix = ""
while path != prefixpath:
path, last = os.path.split(path)
suffix = os.path.join(last, suffix)
directory = os.path.join(prefixdirectory, suffix)
verifyCreateDir(directory)
directory, name = os.path.split(filepath)
# Don't add signatures to cache files
if not name.endswith(".bphys") and not name.endswith(".bobj.gz"):
name, ext = os.path.splitext(name)
name = name + "_" + rfile.signature + ext
directory = directory.replace("../")
directory = os.path.join(prefixdirectory, directory)
verifyCreateDir(directory)
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def getResults(server_address, server_port, job_id, resolution_x, resolution_y, resolution_percentage, frame_ranges):
if bpy.app.debug:
print("=============================================")
print("============= FETCHING RESULTS ==============")
frame_arguments = []
for r in frame_ranges:
if len(r) == 2:
frame_arguments.extend(["-s", str(r[0]), "-e", str(r[1]), "-a"])
else:
frame_arguments.extend(["-f", str(r[0])])
filepath = os.path.join(bpy.app.tempdir, "netrender_temp.blend")
bpy.ops.wm.save_as_mainfile(filepath=filepath, copy=True, check_existing=False)
arguments = [sys.argv[0], "-b", "-noaudio", filepath, "-o", bpy.path.abspath(bpy.context.scene.render.filepath), "-P", __file__] + frame_arguments + ["--", "GetResults", server_address, str(server_port), job_id, str(resolution_x), str(resolution_y), str(resolution_percentage)]
if bpy.app.debug:
print("Starting subprocess:")
print(" ".join(arguments))
process = subprocess.Popen(arguments, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
while process.poll() is None:
stdout = process.stdout.read(1024)
if bpy.app.debug:
print(str(stdout, encoding='utf-8'), end="")
# read leftovers if needed
stdout = process.stdout.read()
if bpy.app.debug:
print(str(stdout, encoding='utf-8'))
os.remove(filepath)
if bpy.app.debug:
print("=============================================")
return
def _getResults(server_address, server_port, job_id, resolution_x, resolution_y, resolution_percentage):
render = bpy.context.scene.render
netsettings = bpy.context.scene.network_render
netsettings.server_address = server_address
netsettings.server_port = int(server_port)
netsettings.job_id = job_id
render.engine = 'NET_RENDER'
render.resolution_x = int(resolution_x)
render.resolution_y = int(resolution_y)
render.resolution_percentage = int(resolution_percentage)
render.use_full_sample = False
render.use_compositing = False
render.use_border = False
def getFileInfo(filepath, infos):
process = subprocess.Popen([sys.argv[0], "-b", "-noaudio", filepath, "-P", __file__, "--", "FileInfo"] + infos, stdout=subprocess.PIPE, stderr=subprocess.STDOUT)
stdout = bytes()
while process.poll() is None:
stdout += process.stdout.read(1024)
# read leftovers if needed
stdout += process.stdout.read()
stdout = str(stdout, encoding="utf8")
values = [eval(v[1:].strip()) for v in stdout.split("\n") if v.startswith("$")]
return values
if __name__ == "__main__":
try:
start = sys.argv.index("--") + 1
except ValueError:
start = 0
action, *args = sys.argv[start:]
if action == "FileInfo":
for info in args:
print("$", eval(info))
elif action == "GetResults":
_getResults(args[0], args[1], args[2], args[3], args[4], args[5])