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Commit 0ced4fb4 authored by Campbell Barton's avatar Campbell Barton
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enable default take by default - otherwise object animation isnt exported.

parent ac935337
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......@@ -21,7 +21,7 @@
bl_info = {
"name": "Autodesk FBX format",
"author": "Campbell Barton",
"blender": (2, 5, 8),
"blender": (2, 5, 9),
"api": 38691,
"location": "File > Import-Export",
"description": "Export FBX meshes, UV's, vertex colors, materials, "
......@@ -145,7 +145,7 @@ class ExportFBX(bpy.types.Operator, ExportHelper):
description=("Export currently assigned object and armature "
"animations into a default take from the scene "
"start/end frames"),
default=False
default=True
)
use_anim_optimize = BoolProperty(
name="Optimize Keyframes",
......
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