glTF exporter: option to export placeholder of materials
* export all materials used by object exported * not export materials at all (mesh will be exported as a single primitive) * export placeholder: materials are not exported, but slots are still used to separate mesh into primitives
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- io_scene_gltf2/__init__.py 11 additions, 5 deletionsio_scene_gltf2/__init__.py
- io_scene_gltf2/blender/exp/gltf2_blender_extract.py 1 addition, 1 deletionio_scene_gltf2/blender/exp/gltf2_blender_extract.py
- io_scene_gltf2/blender/exp/gltf2_blender_gather_primitives.py 11 additions, 9 deletions...cene_gltf2/blender/exp/gltf2_blender_gather_primitives.py
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