glTF exporter: fix UVMap export when ORM are using different maps
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- io_scene_gltf2/__init__.py 1 addition, 1 deletionio_scene_gltf2/__init__.py
- io_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py 21 additions, 11 deletionsio_scene_gltf2/blender/exp/gltf2_blender_gather_materials.py
- io_scene_gltf2/blender/exp/gltf2_blender_gather_materials_pbr_metallic_roughness.py 23 additions, 22 deletions.../gltf2_blender_gather_materials_pbr_metallic_roughness.py
- io_scene_gltf2/blender/exp/gltf2_blender_gather_texture_info.py 30 additions, 21 deletions...ne_gltf2/blender/exp/gltf2_blender_gather_texture_info.py
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