Skip to content
Snippets Groups Projects
Commit 842985a4 authored by Campbell Barton's avatar Campbell Barton
Browse files

fix for fracturing UV layers

parent 052ba428
No related branches found
No related tags found
No related merge requests found
......@@ -237,7 +237,7 @@ def cell_fracture_objects(scene, obj,
mesh_src = obj.data
for mat in mesh_src.materials:
mesh_dst.materials.append(mat)
for lay_attr in ("vertex_colors", "uv_layers"):
for lay_attr in ("vertex_colors", "uv_textures"):
lay_src = getattr(mesh_src, lay_attr)
lay_dst = getattr(mesh_dst, lay_attr)
for key in lay_src.keys():
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment