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  1. Sep 17, 2020
  2. Sep 16, 2020
  3. Sep 14, 2020
  4. Sep 13, 2020
  5. Sep 10, 2020
  6. Sep 09, 2020
  7. Sep 07, 2020
    • Demeter Dzadik's avatar
      Rigify: Code cleanup: create_selection_sets() · cdb0cd2d
      Demeter Dzadik authored
      This function seemed to be doing a lot of unneccessary stuff, including mode switching, so it seemed worthwhile to optimize a bit.
      
      No functional changes.
      
      Reviewed By: sybren
      
      Differential Revision: https://developer.blender.org/D8514
      cdb0cd2d
    • Demeter Dzadik's avatar
      Rigify: Code Cleanup: Use ControlLayersOption class · 943e7dfb
      Demeter Dzadik authored
      This class exists specifically for the purpose of defining and drawing the UI for bone layer assignment parameters, as seen in other rig types like super_chain, limb_rigs, simple_tentacle, etc. Only super_face was missing it for some reason.
      
      Although the way it is used may be questionable, it's consistent with the rest of the codebase.
      
      No functional changes.
      
      Note for future: I would also like to use the ControlLayersOption class in even more places, and also maybe rename it and make improvements to it as needed. This would also be part of a bigger design of how Rigify handles bone organization, which I should write down.
      
      Reviewed By: sybren
      
      Differential Revision: https://developer.blender.org/D8802
      943e7dfb
  8. Sep 06, 2020
  9. Sep 05, 2020
  10. Sep 04, 2020
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