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Commit aba92408 authored by Brecht Van Lommel's avatar Brecht Van Lommel
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FBX import: fix to set mapping node to appropriate vector type after change in trunk.

parent 5691e198
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......@@ -319,6 +319,7 @@ class CyclesShaderWrapper():
if node_map is None:
node_map = nodes.new(type='ShaderNodeMapping')
node_map.vector_type = 'TEXTURE'
node_map.location = node_dst.location
node_map.location.x -= CyclesShaderWrapper._col_size
......
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